On Mon, Apr 02, 2007 at 06:18:41AM +0000, Zou Lunkai wrote:
> CVSROOT:      /sources/gnash
> Module name:  gnash
> Changes by:   Zou Lunkai <zoulunkai>  07/04/02 06:18:41
> 
> Modified files:
>       .              : ChangeLog 
>       server         : sprite_instance.cpp sprite_instance.h 
>       server/swf     : tag_loaders.cpp 
> 
> Log message:
>       improvement of reverse execution

Do we really need yet another sprite_instance private member for this ?
Since we're calling execute_state_reverse() when in reverse mode why
isn't that enough to know ?

--strk;


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