On Wed, May 09, 2007 at 04:07:50PM +0100, Martin Guy wrote: > >Hum... > > "Save game" once a second, with the same logic as when you recover > saved game files? ie you can continue it from where it was, but it's > not the same game as it was before...
I actually think the wiki page is not complete yet, as "removed from timeline control" is not considered at all, and we're just considering "timeline" vs. "script" and "static" vs. "dynamic" depth ranges. "removed from timeline control" are those instances that get transformed by actionscript. Those should get special threatment (maybe we'd set their TimelineInfo pointer to NULL ?). --strk; _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

