Hello strk, Wednesday, May 9, 2007, 5:45:42 PM, you wrote: s> You're right. We can't remove the pointer. But we must NOT apply the s> "matrix" transforms found in the sub-record of TimelineInfo if the s> character has been scriptTransformed(). Correct ? (to add to the wiki)
Correct. AFAIK there is a special flag for sprite instances that tells if a instance has been modified via script? Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

