Hi Piero, What tool chain are you using on Linux? Or are you developing on OSS? I haven't yet managed to get my tool chain working because I was following I-phone dev tutorial, which only had an outdated port of cctools. I have now found http://code.google.com/p/iphonedevonlinux/source/browse/trunk/toolchain.sh, which compiles cctools and other tools directly from the apple sources, so hopefully that will take me further.
Thanks, Ash On Saturday, July 10, 2010, Piero B. Contezini <piero.contez...@gmail.com> wrote: > It does indeed compiles, but does not work, as i'm saying, you need to > use cairo, and using cairo on both osx and iphoneOS does not render > any image (tested with a dozen different versions of both > gnash/cairo). > > I think its the Renderer that is not actually draw to the image surface. > > What I did was build a UIKIT GUI to Gnash, but it does not work in > anyway, no drawing from gnash. > > Piero > > On Sat, Jul 10, 2010 at 1:26 AM, Rob Savoye <r...@welcomehome.org> wrote: >> On 06/29/10 11:13, Piero B. Contezini wrote: >>> Today i'll publish it on google code so we can do it right. >> >> Why not use AGG instead of Cairo ? Ideally any changes required get >> submitted as patches to this list or >> https://savannah.gnu.org/patch/?func=additem&group=gnash, so we can add >> them to trunk. Google Code is fine for a development branch, but unless >> it goes into trunk, these patched versions often get quickly out of sync >> and become hard to maintain. >> >> - rob - >> > _______________________________________________ Gnash-dev mailing list Gnash-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-dev