Lame filter... Here is the pic. http://picasaweb.google.com/ashreid/BuzzMobile?authkey=Gv1sRgCLrX64Dd7Nuh_AE#5493153563916963218
On Tue, Jul 13, 2010 at 12:38 AM, Ashley Reid <ashr...@gmail.com> wrote: > So it has begun. I have a working plugin on the ipad. Now for the gnash > part of things.... > > Example plugin from > http://github.com/steventroughtonsmith/MobileSafariPlugin. > > Compiled as a shared library on linux with the help of > http://code.google.com/p/iphonedevonlinux/ > > Demoing the flash override on page > http://www.infonegocio.com/xeron/bruno/olympics.html > > Ash > > > On Sun, Jul 11, 2010 at 6:04 PM, Markus Gothe <nietzs...@lysator.liu.se>wrote: > >> Good luck... >> >> I think you'll have to rewrite the UI using Obj-C. >> >> >> On 11 Jul 2010, at 17:11, Ashley Reid wrote: >> >> I have just got the toolchain up and running with my first hello world >> App. >> >> Do you have safari plug in source code to move my learning curve along >> faster? >> >> Thanks, >> Ash >> >> On Sat, Jul 10, 2010 at 5:25 PM, Piero B. Contezini < >> piero.contez...@gmail.com> wrote: >> >>> I'm using the oficial apple sdk for iPhone, 3.2 (developer.apple.com) on >>> OSX >>> >>> It is a standard gcc 4.2. works like a charm. >>> >>> On Sat, Jul 10, 2010 at 12:22 PM, Ashley Reid <ashr...@gmail.com> wrote: >>> > Hi Piero, >>> > >>> > What tool chain are you using on Linux? Or are you developing on OSS? >>> > I haven't yet managed to get my tool chain working because I was >>> > following I-phone dev tutorial, which only had an outdated port of >>> > cctools. I have now found >>> > >>> http://code.google.com/p/iphonedevonlinux/source/browse/trunk/toolchain.sh >>> , >>> > which compiles cctools and other tools directly from the apple >>> > sources, so hopefully that will take me further. >>> > >>> > Thanks, >>> > >>> > Ash >>> > >>> > On Saturday, July 10, 2010, Piero B. Contezini >>> > <piero.contez...@gmail.com> wrote: >>> >> It does indeed compiles, but does not work, as i'm saying, you need to >>> >> use cairo, and using cairo on both osx and iphoneOS does not render >>> >> any image (tested with a dozen different versions of both >>> >> gnash/cairo). >>> >> >>> >> I think its the Renderer that is not actually draw to the image >>> surface. >>> >> >>> >> What I did was build a UIKIT GUI to Gnash, but it does not work in >>> >> anyway, no drawing from gnash. >>> >> >>> >> Piero >>> >> >>> >> On Sat, Jul 10, 2010 at 1:26 AM, Rob Savoye <r...@welcomehome.org> >>> wrote: >>> >>> On 06/29/10 11:13, Piero B. Contezini wrote: >>> >>>> Today i'll publish it on google code so we can do it right. >>> >>> >>> >>> Why not use AGG instead of Cairo ? Ideally any changes required get >>> >>> submitted as patches to this list or >>> >>> https://savannah.gnu.org/patch/?func=additem&group=gnash, so we can >>> add >>> >>> them to trunk. Google Code is fine for a development branch, but >>> unless >>> >>> it goes into trunk, these patched versions often get quickly out of >>> sync >>> >>> and become hard to maintain. >>> >>> >>> >>> - rob - >>> >>> >>> >> >>> > >>> >> >> _______________________________________________ >> Gnash-dev mailing list >> Gnash-dev@gnu.org >> http://lists.gnu.org/mailman/listinfo/gnash-dev >> >> >> >> >> //Markus - The panama-hat hacker >> >> >> >> >
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