nando wrote: > If I understand correctly, the goal is to be able to > instantiate multiples engines. What about > > engine_context->board[] > > or more simply > > engine->board[]
Sounds very good to me. If no one objects, I'll call the structure `Engine_context' and variables `engine' everywhere. A little longer than `game', but more to the point I think. Paul _______________________________________________ gnugo-devel mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnugo-devel

