Hi Sébastien

Off the top of my head

The resident backend could maintain its own wall clock time, and sit in a 
busy loop checking for actions to perform via memcache.
It could then put updates back into memcache, the front ends can be keeping 
an eye on the gamestate updates in memcache (tasks maybe, or  the backend 
could signal front ends via xmpp)

Just some thoughts.

T
 

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