My initial idea was to keep everything in one datastore entity, in a blob 
property, players would post changes to this entity, and when they request 
the game state, they would also get contents of this item
But I totally forgot about the 5/s datastore write limit for a single entity

So even with short-polling, it wouldn't work

Backend + short-polling sounds like a great idea now to me, although I 
didn't quite get the git idea

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