I worked on a MMO sometime back as well. and we too sharded the "boring way",
ie, by cities/zones. though there is a shard for each store too.

everything is designed to kept in ram as much as possible. it's all
FSMs in memory.

On Wed, Dec 21, 2011 at 2:42 PM, Ikai Lan (Google) <[email protected]> wrote:
> Hey Jeff,
>
> Just out of curiosity, what did you shard by? Realm/region? Do the shards
> just run on gigantic machines? Does the gating factor tend to be amount of
> combat or players? I don't know if you can share any of this stuff - I just
> love hearing war stories. The game development world is one I know very
> little about.
>
> Fun fact: Alfred on the datastore team knows a TON about video game
> development. =)
>


-- 
Omnem crede diem tibi diluxisse supremum.

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