Hey Dan,

This does trigger a few questions but I don't want to hijack the OPs
thread. Some questions I would like to get the others feedback on but
some are probably better sent to you directly.

Thanks for the post! :-)
Vision Jinx

On Oct 6, 11:24 am, "Dan (Google Employee)" <[EMAIL PROTECTED]>
wrote:
> Hi Vision Jinx,
>
> There is still a focus on iGoogle, but a priority is bringing
> compatibility with OpenSocial. I think you'll agree that it's an
> important integration, because it will bring a number of new features
> to iGoogle and improve the process for adding new features.
>
> If you have feature requests for gadgets.* or OpenSocial, there is a
> discussion group dedicated to discussion of additions to the
> specification:http://groups.google.com/group/opensocial-and-gadgets-spec/topics.
> Features added to the spec will most likely make it to iGoogle when it
> supports OpenSocial (and should appear in the sandbox soon after being
> added to the spec).
>
> Best,
> Dan
>
> On Oct 6, 5:59 am, "Vision Jinx (Guru)" <[EMAIL PROTECTED]> wrote:
>
> > Hi,
>
> > You can make the suggestion to the Google team by reading this thread
>
> > >>http://groups.google.com/group/Google-Gadgets-API/browse_thread/threa...
>
> > The only issue is use the OpenSocial feature requests and if they feel
> > it will benefit all the other social containers it may get added but
> > as posted several times by Google any feature requests for the 'legacy
> > api' will get their lowest possible priority (deprecated container),
> > so if it is something the Open Social community would love you got a
> > chance but anything to better our beloved iGoogle well, those requests
> > will go unheard more then likely since their focus is no longer on
> > iGoogle but the Open Social container instead.
>
> > Hope that helps :-)
>
> > Cheers!
> > Vision Jinx
>
> > On Oct 1, 3:11 am, Lavallefils <[EMAIL PROTECTED]> wrote:
>
> > > Hi everyone,
> > > Have just finish my first igoogle gadget (http://
> > > igooglets.blogspot.com/2008/09/birthday-gifts-wall.html) in which i
> > > used the collaborative option (<Optional feature="shareable-prefs"/>)
> > > where a gadget can be shared and everyone can edit the settings for
> > > the gadget.
>
> > > While working on the collaborative gadget, i found that i was not able
> > > to implement additional features that i wanted to add to the gadget.
> > > One of the feature was to limit the number of gifts that someone can
> > > offer in the birthday_gifts_wall gadget to prevent any abuse.
>
> > > But the collaborative option makes all the user preferences editable.
> > > It would be great if can specify only a set of user preferences as
> > > editable and the remaining remains private for each instance of the
> > > gadget. In that way, i could have set one of the private preferences
> > > to indicate that for a particular instance of the gadget a gift has
> > > already been offered and still allow to collaborate by giving a gift
> > > which will be seen by all shared gadget via the shared preferences.
>
> > > Moreover, this will make it possible to do simple two persons turn
> > > based game gadget coz each will have his own private data to be ale to
> > > check whose turn is and whether he is allowed to play and still play
> > > with the other person coz his play will be published to the other
> > > player via the shared preferences. And i let u guys/girls out there to
> > > try to imagine more things that can be done with this feature.
>
> > > Well its just an idea i wanted to share with
>
> > > Cheers
> > > Laval
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