Not sure where you got this information from. I have worked for a fortune 
500 company and them, including their other fortune 500 clients all used 
flash. In hollywood flash is the standard for 2D animation, in video games, 
flash is used for over 75% of the interfaces (UI). In fact if technology 
managers have previous experience working with flash they would rather 
continue to use flash for several reasons. First it is far cheaper to 
develop in then javascript, while it is true the IDEs need to be purchased 
this is a relatively trivial cost compared to the QA that is required, not 
to mention the security model for flash is far superior then javascript. I 
personally would be interested in the percentage of enterprise users that 
actually use the flash API as opposed to direct consumption rates by all 
developers which could be thrown off by trivial applications and widgets 
such as store finders etc. It far more difficult to develop in javascript, 
it is untyped and its OOP is encapsulated functions.

The main issue I think is that the reason this API even exists (the initial 
code was acquired by Google) was due to hacking, the same reason the 
Javascript API came into existence. If a full depreciation actually happens, 
the same thing will occur again, except Google will have a much harder time 
enforcing the controls on copyrights. The flash API assured that rogue 
Google flash apps were less likely to occur. This all might be moot if in 
three years no one is using flash, but much of the debates I am hearing now 
are actually identical to the ones I heard when flash was initially becoming 
popular, the only difference is now there is things like Video Tag, and 
Canvas Tag being thrown into the debate. Ironically, one of the biggest 
supporters of flash is Google, they are assuring its life by building it 
right into the chrome browser.

In the words of Winston Churchill Flash is, "The worst except for everyone 
else who has tried."

Jonathan

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