I understand, but I'd like a way to plot lines based on (and fixed to)
a pixel of the container, rather than a coordinate of the map. There
ought to be a difference between plotting line based on the map and
plotting lines based on the container, so to speak. Maybe an option
that allows you to draw straight line, completely independent of the
map.

On 1 sep, 23:06, Rossko <[EMAIL PROTECTED]> wrote:
> > Maybe I did something wrong, but when I set geodesic to true, I got
> > (globe) rounded lines, rather than plane-straight lines. Especially on
> > a high zoomlevel (<5).
>
> That's exactly what should happen.   The shortest distance between two
> points on the globe does not appear straight on a projected map.  (but
> "Moscow should always appear on the left"!)
>
> Have a look at -
>    http://en.wikipedia.org/wiki/Great-circle_distance
> and
>    http://en.wikipedia.org/wiki/Great_circle
>
> This is mapping, your Euclidean geometry 'nearest point' example
> doesn't really apply.
>
> cheers, Ross K
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