On Sep 1, 11:10 pm, qFox <[EMAIL PROTECTED]> wrote:
> I understand, but I'd like a way to plot lines based on (and fixed to)
> a pixel of the container, rather than a coordinate of the map. There
> ought to be a difference between plotting line based on the map and
> plotting lines based on the container, so to speak.

There is. The container pixels are recalculated every time you zoom in
or out, so if you want to plot your line based on pixels you need to
repaint it for each zoom level. However, I doubt that such a line
would be useful for anything.

You're failing to understand the difference between euclidean geometry
and spherical geometry. There is no such thing as a straight line in
spherical geometry, and the algorithm you posted in your first post
only applies to euclidean geometry.
If you explain what you're trying to achieve with such a line, perhaps
we can give you better advice.

--
Marcelo - http://maps.forum.nu
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