That's right Horst, I was referring to a symmetric 128 bit block cypher
using a 256 bit key for encryption as an example of the relative
difficulties in trying to crack a middle of the road technique.

Mario




Horst Herb wrote:
> 
> But Mario referred to AES encryption with 6+ character password key 
> protection - at least that was my understanding
> 
> Whenever humans come into the game and have to authenticate themselves, they 
> won't use 32 potentially unprintable characters (unless they use 
> authentication tokens which then others might use too). They tend to use 8 
> characters at the most, and many don't even bother using caps or 
> non-alphabetic characters 
> 
> Horst
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> 
> 
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