Your post got me curious. I know you can at least easily read simple
text files from a scripting component. So i thought, maybe there's a
piece of software that can export a text file with a list of decibel
values or any other parameter from a wave file. I couldn't find it,
but i found another piece of software that saves wave files as a text
file. This text file is basically a really big list of numbers (44100
numbers for every second for a standard 44100hz wave file).
So I opened an mp3 file, reduced it to 15hz (to match the frames per
second of an animation) saved it as a txt file.
In grasshopper i read this list of numbers with a scripting component
linked the values to the radius of a sphere.

Maybe someone knows what those values correspond exactly, i really
don't know what I'm doing, but i 'think' the audio matches a little
bit the change of radius of the sphere (it may very well be placebo):
http://grasshopper3d.googlegroups.com/web/audiograsshopper.avi

On Nov 29, 12:50 pm, dodo <[EMAIL PROTECTED]> wrote:
> Hi David,
>
> I know this sounds a little odd, but I used to do a project during my
> student time hooking up a sound file to a deformer force in 3dsmax to
> create a shape deformation. Do you think it would be possile to add a
> sound component to your list. I think it would be great to have the
> ability to add a sound file to drive a defomation or a value inside
> GH. So while the sound get's louder or  more intense the value will
> increase. Somthing to make an "equilizer" Shape inside GH. A component
> that will be able to manpilate a shape inside GH using sound.
>
> just an idea, thanks oliver

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