Your post got me curious. I know you can at least easily read simple text files from a scripting component. So i thought, maybe there's a piece of software that can export a text file with a list of decibel values or any other parameter from a wave file. I couldn't find it, but i found another piece of software that saves wave files as a text file. This text file is basically a really big list of numbers (44100 numbers for every second for a standard 44100hz wave file). So I opened an mp3 file, reduced it to 15hz (to match the frames per second of an animation) saved it as a txt file. In grasshopper i read this list of numbers with a scripting component linked the values to the radius of a sphere.
Maybe someone knows what those values correspond exactly, i really don't know what I'm doing, but i 'think' the audio matches a little bit the change of radius of the sphere (it may very well be placebo): http://grasshopper3d.googlegroups.com/web/audiograsshopper.avi On Nov 29, 12:50 pm, dodo <[EMAIL PROTECTED]> wrote: > Hi David, > > I know this sounds a little odd, but I used to do a project during my > student time hooking up a sound file to a deformer force in 3dsmax to > create a shape deformation. Do you think it would be possile to add a > sound component to your list. I think it would be great to have the > ability to add a sound file to drive a defomation or a value inside > GH. So while the sound get's louder or more intense the value will > increase. Somthing to make an "equilizer" Shape inside GH. A component > that will be able to manpilate a shape inside GH using sound. > > just an idea, thanks oliver
