Here's another test: http://www.youtube.com/watch?v=wK7xFA-5YZc I'm still a bit paranoid as if it matches the music. I think it does, but it may be my brain trying to make sense of it. I lofted a bunch of circles with their radii being on the sound wave values. This time instead of sampling all the values of the sound wave, i only loft the crests (when n-1 < n > n+1). The surface that changes color does sample all the values. To follow the music the red ring (not the colored surface).
On Nov 29, 8:11 pm, visose <[EMAIL PROTECTED]> wrote: > Your post got me curious. I know you can at least easily read simple > text files from a scripting component. So i thought, maybe there's a > piece of software that can export a text file with a list of decibel > values or any other parameter from a wave file. I couldn't find it, > but i found another piece of software that saves wave files as a text > file. This text file is basically a really big list of numbers (44100 > numbers for every second for a standard 44100hz wave file). > So I opened an mp3 file, reduced it to 15hz (to match the frames per > second of an animation) saved it as a txt file. > In grasshopper i read this list of numbers with a scripting component > linked the values to the radius of a sphere. > > Maybe someone knows what those values correspond exactly, i really > don't know what I'm doing, but i 'think' the audio matches a little > bit the change of radius of the sphere (it may very well be > placebo):http://grasshopper3d.googlegroups.com/web/audiograsshopper.avi > > On Nov 29, 12:50 pm, dodo <[EMAIL PROTECTED]> wrote: > > > Hi David, > > > I know this sounds a little odd, but I used to do a project during my > > student time hooking up a sound file to a deformer force in 3dsmax to > > create a shape deformation. Do you think it would be possile to add a > > sound component to your list. I think it would be great to have the > > ability to add a sound file to drive a defomation or a value inside > > GH. So while the sound get's louder or more intense the value will > > increase. Somthing to make an "equilizer" Shape inside GH. A component > > that will be able to manpilate a shape inside GH using sound. > > > just an idea, thanks oliver
