How do you have your soundactions configured?

On Tue, Jan 29, 2013 at 8:38 AM, <[email protected]> wrote:

> On login, I have a number of applications start automatically that I use
> throughout the day. One of those is Mail, with GrowlMail. Most mornings I
> have a number of emails waiting, which causes Growl to (try to) pop up
> notifications. Starting earlier this January, after some update (of Mail
> and GrowlMail, I think), Growl will show two or three notifications, beep
> once, stop, then crash. The crash is in the same place consistently, in
> what appears to be a routine associated with the soundaction. If I then
> start Growl running again, it's fine until I log out again.
>
> Is this a known bug? Any workarounds?
>
> OS X 10.7.5, Mail 5.3, Growl 2.0.1, GrowlMail 1.3.5
>
> I've been trying to attach the crash report but keep getting an error.
> I'll include here what I hope are the relevant parts:
>
> Process:         Growl [6726]
> Path:            /Applications/Growl.app/Contents/MacOS/Growl
> Identifier:      com.Growl.GrowlHelperApp
> Version:         2.0.1 (2.0.1)
> App Item ID:     467939042
> App External ID: 12183453
> Code Type:       X86-64 (Native)
> Parent Process:  launchd [6604]
>
> Date/Time:       2013-01-28 08:53:53.659 -0500
> OS Version:      Mac OS X 10.7.5 (11G63b)
> Report Version:  9
>
> Crashed Thread:  5  Dispatch queue:
> com.growl.soundaction.sounddispatchqueue
>
> Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
> Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000020
>
> VM Regions Near 0x20:
> -->
>     __TEXT                 0000000103478000-000000010351b000 [  652K]
> r-x/rwx SM=COW  /Applications/Growl.app/Contents/MacOS/Growl
>
> Application Specific Information:
> objc[6726]: garbage collection is OFF
>
> [snip]
>
> Thread 5 Crashed:: Dispatch queue: com.growl.soundaction.sounddispatchqueue
> 0   com.apple.AppKit                  0x00007fff85d87c35 -[NSSound
> _updateVolumeByStoredVolume] + 30
> 1   com.apple.AppKit                  0x00007fff85d87e21 -[NSSound play] +
> 83
> 2   com.growl.soundaction             0x000000010640581f
> __43-[GrowlSoundAction sound:didFinishPlaying:]_block_invoke_0 + 212
> 3   libdispatch.dylib                 0x00007fff84a6ea82
> _dispatch_call_block_and_release + 18
> 4   libdispatch.dylib                 0x00007fff84a702d2
> _dispatch_queue_drain + 264
> 5   libdispatch.dylib                 0x00007fff84a7012e
> _dispatch_queue_invoke + 54
> 6   libdispatch.dylib                 0x00007fff84a6f928
> _dispatch_worker_thread2 + 198
> 7   libsystem_c.dylib                 0x00007fff88b6b3da _pthread_wqthread
> + 316
> 8   libsystem_c.dylib                 0x00007fff88b6cb85 start_wqthread +
> 13
>
> [snip]
>
> Thread 5 crashed with X86 Thread State (64-bit):
>   rax: 0x0000000000000000  rbx: 0x00007fa633ba33e0  rcx:
> 0x0000000000000020  rdx: 0x0000000000000000
>   rdi: 0x00007fa633ba33e0  rsi: 0x00007fff8613b647  rbp:
> 0x0000000103881df0  rsp: 0x0000000103881de0
>    r8: 0x0000000000000000   r9: 0x0000000000000300  r10:
> 0x0000000000000081  r11: 0x00007fff85d87c17
>   r12: 0x00007fa633ba9d40  r13: 0x0000000000000000  r14:
> 0x00007fa633ba33e0  r15: 0x00007fff9179fe80
>   rip: 0x00007fff85d87c35  rfl: 0x0000000000010202  cr2: 0x0000000000000020
> Logical CPU: 1
>
>
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>
>



-- 
Chris Forsythe
@The_Tick <http://twitter.com/The_Tick>

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