JL Hatlen Linnell wrote:

On 12/4/05, Eric Funk <[EMAIL PROTECTED]> wrote:

Plus, it takes less than a minute to walk into a shop and by a "wand of
fireballs", but 120h for a Magery 4+ wizard to learn the spell of Fireball
from a teacher...


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Am I the only one bothered by the idea of an easily-accessed shop full of
high-powered magic items?  <snip> This is a silly abstraction we build on
our industrial-age assumptions.  <snip>

Rarely in any logical setting would a shop be found full of magic items.
Now, one curiosity might find its way to a shopkeep's hands... But its
presence in a store should be an element to larger stories, and not merely a
convenience for the powerhungry adventurer.


No, saying that only your version of a setting is logical is what bothers me. Saying that there can't possibly be magic shops is a silly abstraction we build on our medieval setting assumptions. There can be settings where things are as you describe them, where wizards are rare and secretive and magic is carefully doled out. There can also be settings where magic developed right along with civilization, it's common and in use as much as technology is in our frame of reference, and walking into your local magic shop and buying a magical doodad is as easy as walking into Radio Shack and buying a stereo.

Mike S.
--

Axes flash, broadsword swing, shining armour's piercing ring
Horses run with polished shield, fight those bastards till they yield
Midnight mare and blood red roan, fight to keep this land your own
Sound the horn and call the cry, how many of them can we make die?

March of Cambreadth - Heather Alexander

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