Russ Jennings wrote: > I was wondering how you fellow GM's handle long experiences. For > example, my party took a sailing ship on a 3 week journey to get to > their destination. How do you guys handle that? Do you just say "ok, > the ship journey takes three weeks! You're relieved when you see land!"
I might have a couple of roleplaying encounters with NPC crew or passengers, maybe a couple of false alarms (two nightfalls in a row a ship is spotted on the horizon, following the PCs ship) and perhaps one action encounter, if appropriate to the waters the ship is sailing through. -- A generous and sadistic GM, Brandon Cope http://www.geocities.com/copeab _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
