Russ Jennings wrote:

> I was wondering how you fellow GM's handle long experiences.  For
> example, my party took a sailing ship on a 3 week journey to get to
> their destination.  How do you guys handle that?  Do you just say "ok,
> the ship journey takes three weeks!  You're relieved when you see land!"

I might have a couple of roleplaying encounters with NPC crew or passengers,
maybe a couple of false alarms (two nightfalls in a row a ship is spotted on
the horizon, following the PCs ship) and perhaps one action encounter, if
appropriate to the waters the ship is sailing through.
--
A generous and sadistic GM,
Brandon Cope

http://www.geocities.com/copeab


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