On Fri, Nov 09, 2007 at 05:02:01PM -0600, Eric Funk wrote: >>>Try to imagine a rowboat-sized "fighter boat" against real warships > >>And many more possibilities. However, you might have a point about >>starfighters in particular fictions. They're not often well thought >>out.
An awful lot of starfighter fiction turns out to be "USN/USMC in space". Which I suppose is fine if that's what you want; the _Wing Commander_ games were vaguely fun, and I liked "Space: Above and Beyond". But it does all tend to fall apart when you question the underlying assumptions. >It depends whether you want "boat vs boat" or "plane vs. boat". If it's the latter, you need some sort of weirdness to replicate the differential manoeuvreability. One setting I was working on had a pseudo-inertial drive with power consumption rising as the fifth power of vehicle mass... which made one-man starfighters practicable. R _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
