Eric Funk wrote:
It depends whether you want "boat vs boat" or "plane vs. boat".

If it's the latter, you need some sort of weirdness to replicate the
differential manoeuvreability. One setting I was working on had a
pseudo-inertial drive with power consumption rising as the fifth power
of vehicle mass... which made one-man starfighters practicable.

The catch is to make it plausable to have fighters, but not cruisers or 1,000G torpedoes.

So if "super" ractionless drives only work for, say, 20 to 40 ton craft, then we have fighters, but not missiles
Actually, I have more trouble seeing huge star dreadnoughts as being at all practical, simply because scale and hard vacuum don't seem to mix very well.
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to