> Date: Sat, 17 Nov 2007 08:36:55 +0100 > From: [EMAIL PROTECTED] > Subject: Re: [gurps] [VEHICLE] of the week 680 ? Hybrid Starfighter > To: [email protected] > > Eric replied to me: > > > > What can you do to justify small starfighters? > > > > > * Cut the flight and engagement ranges. When the range is > > > > or follow GURPS Mecha, and use some combination of retarded sensors or > > advanced ECM. > > Even with retarded sensor technology, Vehicles gives a linear > relationship between sensor volume and sensor range while the > relationship between ship volume and sensor signature is > logarithmic. (That rule is fishy, BTW, but it is the one > Vehicles plays with.) > > So retarded sensors would hurt small fighters just as much.
So, if sensors scaled in a logarithmic progression would this be enough to justify small starfighters? Would you not also need to scale weapon damage on a logarithmic scale also? Or do you just need to make sure weapons can do enough damage that a capitol ship must fear their armament? How about ECM? Anything else that in a "hard science" reality as based on current GURPS technology definitions would need to adjusted? There was once a post by Onno that detailed this exact post on Gurpsnet, but I can't find it in the archives right now... _________________________________________________________________ Put your friends on the big screen with Windows Vista® + Windows Live™. http://www.microsoft.com/windows/shop/specialoffers.mspx?ocid=TXT_TAGLM_CPC_MediaCtr_bigscreen_102007_______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
