As Roger pointed out, the usual GURPS tech doesn't give you
the choice. Tech that works for a fighter works for a large
cruiser, and PT boats are not just large fighters.
What can you do to justify small starfighters?
* Cut the flight and engagement ranges. When the range is
or follow GURPS Mecha, and use some combination of retarded sensors or
advanced ECM.
* Introduce restrictive rules of engagement to prevent
'beyond visual range' kills. No military force would
accept such rules unless it can afford it and tries to
gain the 'moral high ground', but non-military forces
(like cops or bounty hunters) might well be forced to
hmm, but what would stop robbers from doing this? knowing that if they did,
the cops could use long weapons for the rest of the combat?
* Remove large, organized groups that could afford big
ships (i.e. governments and their military). If each
unit is purchased by a single anarcho-capitalist or
at best by a company, there will be no big ships.
or, perhaps there is some treaty against larger ships beyond small carrier?
(or tonnage of weapons on a craft)
RL, wasn't there an international agreement restricting warboat size?
aha, "london treaty"
http://www.allfreeessays.net/student/The_Bismark.html
(although a restriction on gun sizes would not help fighters)
-
Eric Funk
"Knowledge Brings Fear" -- Motto of Mars University, Futurama
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