> If assuming a battlesuit can move say, 30 mph on open ground while > running, how much extra assist would be required to attain the jump assist > aspect - or is it literally impossible to handle with GURPS VEHICLES?
There are several possible answers, and some are highly sensitive to the local gravity. Using the unassisted jumping rules is a non-starter if you want to cover the better part of a mile under Earth gravity. You could provide enough (sustained) thrust to provide 0.9 gravities of acceleration, which allows the user to jump around as if the Earth was an 0.1 G world. But take that suit to an actual 0.8 G world, and it can fly. Alternatively, you could take contragrav without thrusters. That means 'excess' lift is lost, and the lack of thrusters means flying is still not possible. You could use high-thrust/low-endurance rockets to provide short bursts of lift. Of course there is nothing to keep the user from firing the engine repeatedly, and hence to fly. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
