> Onno offered a TL8 designed/built sailing ship facing Nelson - ergo in a
> set
> TL5 world.  So those world rules apply to the ship - which was the point I
> was making.

That wasn't the point I was trying to make. 

If both sides decide to ignore a technology option, there is a 
level playing field, and vehicles which would be inefficient a 
more reasonable universe can still win. That Nelson remark was
to say they're a substantial improvement over earlier TLs, too. 

Imagine people had looked at early turbojet engines and said
"no way those Rube Goldberg contraptions will ever work". We
might have seen TL7 wars fought with increasingly efficient 
prop fighters, which are viable designs as long as both sides
have the same mental blinders. A supersonic jet might be able
to outrun them with ease, but there are no supersonic jets 
because nobody bothers to build them. Props are an existing
tech, after all, and TL7/8 prop fighters beat those old WWII 
clunkers with ease, so obviously there is still room for 
progress. (There might be a nice vehicle concept or two 
lurking somewhere, BTW ...)

That situation would be analogous to your proposal of a world
where civilian Mecha fit the civilian market and nobody tries
tracks in military applications -- after all, there are Mecha 
factories all over the place, but no tank factories. 

It could be that the real world has similar blind spots where
it comes to plentiful free energy and easy space travel. By 
definition, we can't know. We do known that tracks are viable
for ground vehicles, so I want Mecha which can be justified 
in an universe with tracked vehicles. The justification 
doesn't have to be watertight or universally applicable, 
just enough to convince a couple of generals and congressmen
to put some poor GIs into walking AFVs. 

US WWII tank destroyers sounded good on paper, too :-)
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