On Sat, Jun 12, 2010 at 5:45 AM, Onno Meyer <[email protected]> wrote: > Jon replied to David: >> How about some sort of competitive (or cooperative) obstacle course? >> Or a three-dimensional counterpart to ice skating, or an airborne >> counterpart to synchronized swimming. > > * I wonder if there could be a cross between 'synchronized > swimming', ballet and trapeze performances. The team tries > to fly neat patterns, but only certain members are allowed > to touch the walls (or poles, etc), the others must shove > themselves off from their team partners.
That could be interesting. And if you want to, you could make a ball game out of it by adding a ball and a pair of goals, and shifting the focus from the aesthetics to getting the ball into the goal. > * Could there be actual 'swimming' in air-filled zero-G, i.e. > flying by body movement, without the aid of wings? Water is > much denser than air, so this would require lots of stamina > for comparatively little distance -- an option for smaller > ships or stations? Or with the aid of wings. The OP talked about muscle-powered sports; that doesn't mean that the sports can't have gear; just that whatever gear they have needs to be muscle-powered. So no "spray can propulsion", fun as that may be; but aerial fins that amplify the force that you could generate by flapping your arms? Why not? > Or could you put games into a zero-G water tank? Not much difference between that and ordinary underwater sports. As such, I was thinking primarily in terms of air-filled freefall environments. (I was also discounting vacuum environments, because I can't think of anything you could do in a vacuum that you couldn't do as well or better in an air-filled chamber.) -- Jonathan "Dataweaver" Lang _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
