On Sat, Jun 12, 2010 at 10:30 AM, Jon Lang <[email protected]> wrote: > On Sat, Jun 12, 2010 at 5:45 AM, Onno Meyer <[email protected]> wrote: >> Jon replied to David: >>> How about some sort of competitive (or cooperative) obstacle course? >>> Or a three-dimensional counterpart to ice skating, or an airborne >>> counterpart to synchronized swimming. >> >> * I wonder if there could be a cross between 'synchronized >> swimming', ballet and trapeze performances. The team tries >> to fly neat patterns, but only certain members are allowed >> to touch the walls (or poles, etc), the others must shove >> themselves off from their team partners. > > That could be interesting. And if you want to, you could make a ball > game out of it by adding a ball and a pair of goals, and shifting the > focus from the aesthetics to getting the ball into the goal. > >> * Could there be actual 'swimming' in air-filled zero-G, i.e. >> flying by body movement, without the aid of wings? Water is >> much denser than air, so this would require lots of stamina >> for comparatively little distance -- an option for smaller >> ships or stations? > > Or with the aid of wings. The OP talked about muscle-powered sports; > that doesn't mean that the sports can't have gear; just that whatever > gear they have needs to be muscle-powered. So no "spray can > propulsion", fun as that may be; but aerial fins that amplify the > force that you could generate by flapping your arms? Why not? >
wings would be fine. flying without wings isn't likely: flying and swimming are done by propelling the medium in the direction opposite of the one you want to go. Humans can swim in water because it's dense enough to push and get enough force from. I don't think air is. Wings change that, of course. >> Or could you put games into a zero-G water tank? > > Not much difference between that and ordinary underwater sports. As > such, I was thinking primarily in terms of air-filled freefall > environments. (I was also discounting vacuum environments, because I > can't think of anything you could do in a vacuum that you couldn't do > as well or better in an air-filled chamber.) > > -- > Jonathan "Dataweaver" Lang > _______________________________________________ > GurpsNet-L mailing list <[email protected]> > http://mail.sjgames.com/mailman/listinfo/gurpsnet-l > -- David Scheidt [email protected] _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
