On Mon, Feb 21, 2011 at 2:17 PM, Onno Meyer <[email protected]> wrote:
> Craig replied to me:
>> When I built my bioship in 3E, I just built the ship based on the TL the
>> biotech emulated. Whether it's a vat-grown, "born" ship, a ship with
>> nanotech repair systems, or (in the case of mine) a balanced ecosystem
>> running under a communal intelligence, the result is the same: the game
>> effect is built in the rules, what it looks like and where it comes from
>> is
>> just color text.
>
> Hello Craig and Nigel,
>
> looking at Robots, it seems that is just how bioships in 3E are
> supposed to work, cf the Grendel on p. RO122, but it feels just
> a bit unsatisfactory. (Side note: Robots also has biological
> computers.)
>
> The drawback is that only the color text can tell bioships from
> metal and composite ones.

That's not a disadvantage!  That's the Generic and Universal bits of the name.
If the two things have the same results, the only thing that should be
different is color
text.

-- 
David Scheidt
[email protected]
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