On Mon, Feb 21, 2011 at 2:17 PM, Onno Meyer <[email protected]> wrote: > Craig replied to me: >> When I built my bioship in 3E, I just built the ship based on the TL the >> biotech emulated. Whether it's a vat-grown, "born" ship, a ship with >> nanotech repair systems, or (in the case of mine) a balanced ecosystem >> running under a communal intelligence, the result is the same: the game >> effect is built in the rules, what it looks like and where it comes from >> is >> just color text. > > Hello Craig and Nigel, > > looking at Robots, it seems that is just how bioships in 3E are > supposed to work, cf the Grendel on p. RO122, but it feels just > a bit unsatisfactory. (Side note: Robots also has biological > computers.) > > The drawback is that only the color text can tell bioships from > metal and composite ones.
That's not a disadvantage! That's the Generic and Universal bits of the name. If the two things have the same results, the only thing that should be different is color text. -- David Scheidt [email protected] _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
