Hello everybody,

just checking on some rules interpretations. There is a payload 
in Mars orbit that needs to go down. 

* The lander has a solid fuel rocket for the de-orbit burn. This 
  is mounted on a hardpoint. The solid rockets are listed in one
  minute increments, so the TL8 rocket would be 10.8 lbs. for 1 
  lb. of thrust for 1 h. Of that, 9.18 lbs. are fuel and 1.62 
  lbs. are casing, so Isp according to VXii32 is 392. 

  An 1,800-lb. solid rocket on a 20,000-lb. lander would be 680
  mph or 303 m/s. That should be enough to get into aerobraking
  altitude. 

* There is a disposable, aerodynamically shaped heat shield. The
  shield is an exo-husk according to VXi28. 

  - Applique armor is limited to fair or lesser streamlining. 
    The exo-husk rules don't mention this limitation, but they 
    refer to the applique rules. So can I have very good 
    streamlining and a lifting body on my exo-husk?

  - Can I give the streamlining to the husk, but not to the 
    vehicle itself? That would mean the lander can safely 
    exceed the speed of sound with the heat shield in place.

  The nominal volume of the exo-husk would be 1.25 times the 
  actual body volume, to follow the usual VE2nd 'fake volume'
  system. 

* If the heat shield and thus the lifting body are gone, the 
  lander no longer qualifies for the glide speed rules, but 
  the terminal velocity calculation on VXii30 should still 
  apply. A 500-sf, 16,000-lb. lander would have a terminal 
  velocity of 490 mph on Earth, or 1,880 mph on Mars since
  the lower gravity is countered by a lower air density, 
  which effectively gives the effect of radical streamlining
  (VE166).

* VE71 says that parachutes just plain won't work, but that 
  is a simplification. My plan is to use an external impact
  absorber (VXii18) rated for 200 mph.

  For the required parachute area, I'm a bit lost, since 
  the VE rules don't have a listed area. Out of thin air,
  I'm taking a nominal 16,000-lb. parachute. 

The exo-husk and parachute interpretations are the most iffy
ones, while the rocket stuff is fairly straightforward. Does
that make sense to you?

Regards,
Onno
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