Hello Hal,

some suggestions regarding the fundamentals of your project:

* If your setting is anywhere close to Traveller, we are talking
  about sustained acceleration in the 1 to 6 G range. Is there a
  benefit from simulating planetary movement, or would you be 
  better served to disregard that, and get a simulation for 
  ship movement under thrust?

* Delta-V is not an issue. By contrast, most real-world designs 
  are limited more by fuel an by acceleration. 

* If you want planets to move, what are the benefits from having
  elliptical orbits? Ships will move in such orbits, but they're
  accelerating.

* Planets are in orbit around the sun, and so are the various 
  vehicles, but does the forces from the sun matter, compared 
  to the thrust of the engines?

Regards,
Onno 

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