Hello Hal, some suggestions regarding the fundamentals of your project:
* If your setting is anywhere close to Traveller, we are talking about sustained acceleration in the 1 to 6 G range. Is there a benefit from simulating planetary movement, or would you be better served to disregard that, and get a simulation for ship movement under thrust? * Delta-V is not an issue. By contrast, most real-world designs are limited more by fuel an by acceleration. * If you want planets to move, what are the benefits from having elliptical orbits? Ships will move in such orbits, but they're accelerating. * Planets are in orbit around the sun, and so are the various vehicles, but does the forces from the sun matter, compared to the thrust of the engines? Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
