How much effect do swing by/slingshot maneuvers have on travel-time for various types of drives?

If you get large effects, it is going to make the program way more complex, because to get realistic travel times, you also need to know astral bodies in the area, the relative masses ect.

Or you simply allow a percentage change of the travel time, based on how well the astrogation roll was made, but if you go that way, tracking the astral bodies for the sake of realistic travel times seems futile.



One mans groundfloor is an other mans earthmissle
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Johannes Trimmel
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