I just did set up a battle between an Irmada Fighter and a Scout as dryrun, so i don't have any suprises when doing spacecombat in a game.
Now with ordinary gunners from the templates, and with Complexity 6 Targeting Programs (the highest the fighter can have) i get adjusted Gunner Skills of around 40.
So given the rangemodifers, there barely is a chance that the ships hit each other, unless they are in the same hex and use active sensors.
It is especially dire for the fighter, that is supposed to be operated by a crew of one, and thus the fighterpilot would have a net -4 on all his rolls for filling multiple positions.
What am i missing? One mans groundfloor is an other mans earthmissle @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ Johannes Trimmel @@@@@@@@@@@@@@@@ _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
