Hi Johannes,
  As a suggestion?  List the circumstances you're looking at, then list the
modifiers involved, and then list the situation.

For instance, suppose you're dealing with a scout, with a size modifier of
+8
Accuracy bonus for a single weapon firing is +7
Maximum bonus due to skill level is x2, so a skill 12 gunner firing such a
weapon system will be at skill 12 x 2 + 7 +  

Per page 163 (Gunner skill X 2) + 7 + Targeting program bonus is max gunner
skill.  So a skill 12 gunner using a cockpit computer targeting program
would have a skill of 12 X 2 + ROF bonus 7 + Targeting program 7, for a
total value of 38.

Then we include the size modifier of +8, for a baseline of 46.  With active
target lock, that's a +2 up to 48.


Range: 0 Hexes -39 or modified 9 to hit with target lock, 7 to hit without.
Range: 1 Hexes -41 or modified 7 to hit with target lock, 5 to hit without.
Range: 2 Hexes -43 or modified 5 to hit with target lock, 3 to hit without.

Note however, that unless you have a passive sensor solution (ie you've
successfully discovered that there is a target there), you can't fire upon
the target.  Also, I don't think the pilot's skill is penalized -4 if he's
pointing his craft at his target as he fires.  (I could be wrong).

            Hal

-----Original Message-----
From: [email protected] [mailto:[email protected]]
On Behalf Of Johannes Trimmel
Sent: Thursday, December 08, 2011 9:05 AM
To: GURPS Maillist
Subject: [gurps] Another GTraveller Space Combat Problem


I just did set up a battle between an Irmada Fighter and a Scout as 
dryrun, so i don't have any suprises when doing spacecombat in a game.

Now with ordinary gunners from the templates, and with Complexity 6 
Targeting Programs (the highest the fighter can have) i get adjusted 
Gunner Skills of around 40.

So given the rangemodifers, there barely is a chance that the ships hit 
each other, unless they are in the same hex and use active sensors.

It is especially dire for the fighter, that is supposed to be operated by 
a crew of one, and thus the fighterpilot would have a net -4 on all his 
rolls for filling multiple positions.

What am i missing?


One mans groundfloor is an other mans earthmissle
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

Johannes Trimmel
@@@@@@@@@@@@@@@@
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to