On Sat, Sep 08, 2012 at 10:27:45AM +0200, Onno Meyer wrote:

>Second, I was wondering why I keep thinking of cargo haulers and 
>not passenger liners when I think of big, commercial ships. Most
>freighters have a little passenger capacity, in the tradition of 
>the Millenium Falcon and the Serenity, but their primary role is
>to carry cargo. I can think of several reasons, some good and 
>some bad.

Another: you have to be _nice_ to passengers. You can't walk around with
power armour and plasma rifles.

I think that if I were running a game in this sort of setting I'd look
at PCs as one particular subset of the crew - _maybe_ the bridge crew,
but maybe instead the black gang working on the engines or the stewards
on Deck 7.

R
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