Kurt replied to me:
> > For that reason, I don't like zombies, unless they are the
> > minions of a necromancer in some dark wizard's tower. A
> > zombie virus is right out.
> 
> And yet the best zombie stories and movies only use the zombies as a 
> backdrop, sort of like playing Traveller against the backdrop of the 
> Fifth Frontier War or Rebellion.

Hello Kurt,

would the zombies count as the "enemy" in that case? Say the
disaster has struck and the characters must defeat a gang of
survivalist thugs. The "enemy" are those thugs. Or they have 
to organize a crowd of dazed survivors. The "enemy" are the 
apathetic NPCs -- not all enemies must be defeated by 
killing them. It doesn't really matter if the disaster is
a horde of zombies, a Zhodani fleet, or an avalanche.

And Mike replied to Kurt:
> Or a way to drive the point home, survive or become a zombie, or they
> are used to herd the PCs to the final show down.

And who is the enemy in that showdown?
 
> Maggog was seen not only as vicious reavers, eaters of the
> dead/lost/defeated, but also absorbing their memories or ....

Are you talking about the Magog in Andromeda? I don't recall
any memory tricks, but then I didn't all that many episodes.
 
> Borg, wraith and zombies, same basic concept? or more like Zombie and
> Vampire?
> 
> Wraith and Ghaould from SG1 was much like Vampires in some ways.

The original Borg were much more zombie-like than the Goa'uld.
Then we got Seven of Nine, and the Borg queen. Arguably, that
trend supports my point re the need for individual villains.

The Goa'uld had those creepy symbiotes, but most screen time 
went to the human hosts. And they were individuals, not just
faceless hordes. In typical Hollywood fashion, they were 
pretty good-looking, too. Well, you could argue that a Goa'uld 
would choose an attractive host. Not that they had morals to 
get in the way.

> Borg, was more like zombies? Resistance is Futile and their mindless
> nature and how to defeat it?

If victory means hunting down every last Borg, how can you 
ever be certain that the adventure is over and the next 
one can begin?

Regards,
Onno
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