Hello Thomas, I found that we had brainstormed on GURPSnet about skill programs before, in January 2012. Then it was about my large robot cruiser.
Thomas wrote: > > Say you have an AI trained to an impressive skill level and you want it to > > self-learn to become better. Like any other character in that situation, it > > would be learning without a teacher, without books, on the job. The GM > > should ask the players just what that job is … > > Not one AI, dozens, hundreds. Each time a device returned from the field it > exchanges its new experiences with all the others. The knowledgebase of > Version 1 is used to create that for Version II, so that your Battlesuit Mk. > VII can look back on the experience of 200 years of infantery combat even on > the day it leaves the factory. Agreed, with several caveats: You have to integrate the lessons from the different AIs into one. How? Having different AIs fight and learn against each other puts you at the mercy of the artificial scoring rules of the wargame. Will the special conditions of the most recent wars hide universal truths? If an AI had to learn from recent US Army experience, would it be any good against a 'peer competitor'? Once you reach a reasonably high skill, will real mission data improve the program, or just confirm what it already knew? Another problem is that what's good for the goose is good for the gander -- if I want sensor ops skill programs to see through stealth, but not tactics skill programms to out-think human player characters, what can I do? And if the program makes it possible to see a stealthy battlesuit with a helmet-mounted sensor of another battlesuit, what does that do to the stealth-vs-sensors race in grav tanks? The effect of sensor skill is capped since no detection is possible if total non-skill modifiers add up to -10 or worse (VE170). Regarding the hardware: Powered Armor: size +0, stealth/cloaking -13, sensor scan +15. Recon Drone: size +0, stealth/cloaking -18, sensor scan +19 or so. Grav Tank: size +5, stealth/cloaking -18, sensor scan +29. Sounds as if the tank will see a drone or suit long before those (much more fragile) platforms detect the tank. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
