On Thu, Mar 6, 2014 12:30 AM CST Onno Meyer wrote:
>Brandon replied to me: >> I generally prefer larger bore weapons, as it gives more >> usefulness to non-kinetic rounds. > >That is just what I'm suggesting, except that I'm talking >about one more step. If you think KE, full power is best. >For non-kinetics, extremely low power is best. > >20mm full power railgun, extremely short barrel: >Raw KE damage 24d >HEAT 6d(10) >HE 2d+1[2d] >1/2D range 1,000 >Ewt 24 lbs. >raw WPS 0.3 lbs. > >40mm low power railgun, extremely short barrel: >Raw KE damage 24d >HEAT 12d(10) >HE 18d[4d] >1/2D range 710 >Ewt 24 lbs. >raw WPS 1.2 lbs. > >80mm extremely low power railgun, extremely short barrel: >Raw KE damage 24d >HEAT 120d(2) >HE 144d[6d] >1/2D range 500 >Ewt 19 lbs. >raw WPS 3.8 lbs. > >> I posted two light (600-700 lb) and two heavy (4,100-4,300 >> lb) suits years ago. I suppose I could dust off a medium >> suit I never posted or quite finished. > >These days I'm using the Vehicles Expansion, for example the >armor volume rule. That changes quite a lot. > >Regards, >Onno >_______________________________________________ >GurpsNet-L mailing list <[email protected]> >http://mail.sjgames.com/mailman/listinfo/gurpsnet-l _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
