> This would make direct comparison of the suits a bit problematic. > For example, my battlesuit platoon would be 30-35 suits (depending > on the heavy weapon section) and a company 100-120 suits.
Yes, but also more interesting. One would have to take numbers into account -- is the more expensive suit so much better to justify the price hike? Of course the comparison would depend on many unknowns like ROE, terrain, tactical situation, ... On a flat tabletop plain, can the heavier suit shoot the lighter suit with impunity? Or does the lower SM cancel any improvement in sensors or targeting? In a maze of crooked back alleys, can the lighter suit fight the heavier suit on even terms? Or does the heavier armor tell? If your suits are a quarter of the price of mine, can four suits swarm one? How many casualties do you expect in that case? What happens when you assign a nominal pricetag to a trained trooper, not just to the hardware? How high should it be? > Still, I can do a TL8 and TL10 suit. At TL12, I'd probably be > using GURPS Traveller which has battlesuit designs, so I'm not sure > if I'd do a TL12 one. If you want a more direct comparison: The TL8 suit is Ewt 1,500 lbs. plus 180 lbs. for the operator, 20 lbs. and 1 cf cargo, and 300 lbs. fuel and ammo. $374,510. Sealed, but with an air-breathing engine. Endurance 24 hours. Not flight capable. The TL10 suit is Ewt 1,750 lbs. plus 180 lbs. for the operator, 20 lbs. and 1 cf cargo, 50 lbs. ammo. The Ewt includes five rE cells for the weapons. $594,480. Sealed. Endurance 12 hours. Not flight capable. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
