Brandon replied to me:
> The only major design problem left is the SAM for the trooper
> tasked with air defense (primarily helicopters).

Is a helicopter a harder target than a suit? It is faster and 
farther away, but also larger and perhaps less likely to dodge. 

> I haven't started on the TL10 suit yet, but itwill probably be
> a lighter version of the battle dress on p.GT118, with
> built-in weapons.

I'm working on the TL10 transport. 

One option is a hovercraft APC. A steel or laminate box, with a 
fusion reactor, air intakes on top and a skirt on the underside.
Rear and side hatches allow the suits to step over the deflated
skirts. 

With a bit more power, such a contraption can fly without the 
skirt. At TL10, the extra power is easily possible. Where can 
the fans go? It could still be like the picture of an AV-4 or
AV-6 from Cyberpunk, with engines along the lower sides and 
the cabin on top, or with two large-diameter fans high on the
side like the helicopters from Avatar. Exit would be through
side doors.
 
The Aerodyne-style flyer might be able to fast-talk the GM into
having some redundancy, an ability to fly on five out of six or
three out of four engines. The Avatar-style flyer will be gone
if one out of two fans fails. 

Is a flyer more vulnerable than a hovercraft? The flyer would
use more power, but the hovercraft blows up dust.

Regards,
Onno
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