> From: Onno Meyer <[email protected]>

> 
> Brandon wrote:
>>  I think the volume for crew/passengers will largely be
>>  affected by how long they have to remain on the ship going
>>  from point A to point B -- that is, trip duration. A 12
>>  hour trip requires a lot less comfort space than a 12 day
>>  trip or a 12 week trip.
> 
> The Vehicles rules have a break point at 24 hours. I agree
> on the difference between 12 hours and 288 hours, but does
> the difference between 12 days and 84 days really matter
> that much? You can spend 12 hours in a seat, with short
> trips to the toilet. For 12 days, people want a bathroom,
> a bed, a bit of personal space. How much more do you need
> for 84 days?

For 12 days, you can get by with most entertainment/excercise facilities being 
minor parts of the state room, but for 12 weeks, you want much more space so 
the passengers don't go cabin-crazy (military crew can get by with less 
entertainment space, but will need increased exercise space).

GURPS Space and Traveller handles these as additional component modules like 
gyms, swimming pools, theatres, bars, etc. rather than si,ply larger staterooms.

Brandon
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