On 7/14/2009 3:07 PM, Chip Orange wrote:
Hi David,

Well, the observation re eloquence, so far, is just my own.  the true
source of the problem, if there is indeed one, may be with the
eloquence-specific script I also run when I'm running eloquence, and so
it may not be with the speech engine itself.  ironically, this script is
supposed to help manage issues which otherwise are known to cause
eloquence to crash, and thus take down window eyes along with it.

Chip and others,

For script authors' sake, we need more usable information. Saying that someone has X number of running scripts and speculating on what is causing the problem frankly isn't enough for any of us to work with. Regarding the Eloquence Fix script, it only examines what the synthesizer is about to speak. If any harmful strings inside the script's dictionary are discovered, they are replaced with phonemic equivalents which won't cause Eloquence to blow up. Is Eloquence Fix to blame? Maybe, but maybe not. Is Eloquence Fix in combination with other similar-acting scripts to blame? Again, maybe. Those of you with stability issues are strongly encouraged to provide as much specific information as possible. Otherwise, we developers simply won't have enough data to use to help solve the problem. The "Show All Scripts" package at https://www.gwmicro.com/Script_Central/Scripts/Script_Details/?scriptid=1080 is a good start to helping us find out what's happening.

Regards,
Steve

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