> The issue then would seem to be one of bandwidth utilization.  I'm not
> sure which would use less--VNC which essentially sends an *image* of
> the screen, or X which would send drawing instructions to the X
> server.
> 

Thanks for the kind words. In X space has no meaning.  I can work with 5
computers at once, as each application is a separate client of X. 

VNC is a locked box.  X is a busy teleport to all the reaches of the
universe.

If you use X, you will almost surely never go back to any inferior
application server.  BTW - there are X libraries for plug ins to Mozilla
(look ma - no Java)

x(7) - Linux man page

NAME 
X - a portable, network-transparent window system 
SYNOPSIS 
The X Window System is a network transparent window system which runs on
a wide range of computing and graphics machines. It should be relatively
straightforward to build the X.Org Foundation software distribution on
most ANSI C and POSIX compliant systems. Commercial implementations are
also available for a wide range of platforms.

The X.Org Foundation requests that the following names be used when
referring to this software:

     X X Window System X Version 11 X Window System, Version 11 X11

X Window System is a trademark of The Open Group.


DESCRIPTION 
X Window System servers run on computers with bitmap displays. The
server distributes user input to and accepts output requests from
various client programs through a variety of different interprocess
communication channels. Although the most common case is for the client
programs to be running on the same machine as the server, clients can be
run transparently from other machines (including machines with different
architectures and operating systems) as well. 

X supports overlapping hierarchical subwindows and text and graphics
operations, on both monochrome and color displays. For a full
explanation of the functions that are available, see the Xlib - C
Language X Interface manual, the X Window System Protocol specification,
the X Toolkit Intrinsics - C Language Interface manual, and various
toolkit documents.

The number of programs that use X is quite large. Programs provided in
the core X.Org Foundation distribution include: a terminal emulator,
xterm; a window manager, twm; a display manager, xdm; a console redirect
program, xconsole; a mail interface, xmh; a bitmap editor, bitmap;
resource listing/manipulation tools, appres, editres; access control
programs, xauth, xhost, and iceauth; user preference setting programs,
xrdb, xcmsdb, xset, xsetroot, xstdcmap, and xmodmap; clocks, xclock and
oclock; a font displayer, (xfd; utilities for listing information about
fonts, windows, and displays, xlsfonts, xwininfo, xlsclients, xdpyinfo,
xlsatoms, and xprop; screen image manipulation utilities, xwd, xwud, and
xmag; a performance measurement utility, x11perf; a font compiler,
bdftopcf; a font server and related utilities, xfs, fsinfo, fslsfonts,
fstobdf; a display server and related utilities, Xserver, rgb,
mkfontdir; a print server and related utilities, Xprt, xplsprinters;
remote execution utilities, rstart and xon; a clipboard manager,
xclipboard; keyboard description compiler and related utilities,
xkbcomp, xkbprint, xkbbell, xkbevd, xkbvleds, and xkbwatch; a utility to
terminate clients, xkill; an optimized X protocol proxy, lbxproxy; a
firewall security proxy, xfwp; a proxy manager to control them,
proxymngr; a utility to find proxies, xfindproxy; Netscape Navigator
Plug-ins, libxrx.so and libxrxnest.so; an RX MIME-type helper program,
xrx; and a utility to cause part or all of the screen to be redrawn,
xrefresh.

Many other utilities, window managers, games, toolkits, etc. are
included as user-contributed software in the X.Org Foundation
distribution, or are available using anonymous ftp on the Internet. See
your site administrator for details.


STARTING UP 
There are two main ways of getting the X server and an initial set of
client applications started. The particular method used depends on what
operating system you are running and whether or not you use other window
systems in addition to X.



xdm (the X Display Manager)
        If you want to always have X running on your display, your site
        administrator can set your machine up to use the X Display
        Manager xdm. This program is typically started by the system at
        boot time and takes care of keeping the server running and
        getting users logged in. If you are running xdm, you will see a
        window on the screen welcoming you to the system and asking for
        your username and password. Simply type them in as you would at
        a normal terminal, pressing the Return key after each. If you
        make a mistake, xdm will display an error message and ask you to
        try again. After you have successfully logged in, xdm will start
        up your X environment. By default, if you have an executable
        file named .xsession in your home directory, xdm will treat it
        as a program (or shell script) to run to start up your initial
        clients (such as terminal emulators, clocks, a window manager,
        user settings for things like the background, the speed of the
        pointer, etc.). Your site administrator can provide details.
xinit (run manually from the shell)
        Sites that support more than one window system might choose to
        use the xinit program for starting X manually. If this is true
        for your machine, your site administrator will probably have
        provided a program named "x11", "startx", or "xstart" that will
        do site-specific initialization (such as loading convenient
        default resources, running a window manager, displaying a clock,
        and starting several terminal emulators) in a nice way. If not,
        you can build such a script using the xinit program. This
        utility simply runs one user-specified program to start the
        server, runs another to start up any desired clients, and then
        waits for either to finish. Since either or both of the
        user-specified programs may be a shell script, this gives
        substantial flexibility at the expense of a nice interface. For
        this reason, xinit is not intended for end users.

DISPLAY NAMES 
>From the user's perspective, every X server has a display name of the
form:

                  hostname:displaynumber.screennumber

This information is used by the application to determine how it should
connect to the server and which screen it should use by default (on
displays with multiple monitors):



hostname
        The hostname specifies the name of the machine to which the
        display is physically connected. If the hostname is not given,
        the most efficient way of communicating to a server on the same
        machine will be used.
displaynumber
        The phrase "display" is usually used to refer to collection of
        monitors that share a common keyboard and pointer (mouse,
        tablet, etc.). Most workstations tend to only have one keyboard,
        and therefore, only one display. Larger, multi-user systems,
        however, frequently have several displays so that more than one
        person can be doing graphics work at once. To avoid confusion,
        each display on a machine is assigned a display number
        (beginning at 0) when the X server for that display is started.
        The display number must always be given in a display name.
screennumber
        Some displays share a single keyboard and pointer among two or
        more monitors. Since each monitor has its own set of windows,
        each screen is assigned a screen number (beginning at 0) when
        the X server for that display is started. If the screen number
        is not given, screen 0 will be used.


On POSIX systems, the default display name is stored in your DISPLAY
environment variable. This variable is set automatically by the xterm
terminal emulator. However, when you log into another machine on a
network, you will need to set DISPLAY by hand to point to your display.
For example,

    % setenv DISPLAY myws:0
    $ DISPLAY=myws:0; export DISPLAY
The xon script can be used to start an X program on a remote machine; it
automatically sets the DISPLAY variable correctly. 

Finally, most X programs accept a command line option of -display
displayname to temporarily override the contents of DISPLAY. This is
most commonly used to pop windows on another person's screen or as part
of a "remote shell" command to start an xterm pointing back to your
display. For example,

    % xeyes -display joesws:0 -geometry 1000x1000+0+0
    % rsh big xterm -display myws:0 -ls </dev/null &

X servers listen for connections on a variety of different
communications channels (network byte streams, shared memory, etc.).
Since there can be more than one way of contacting a given server, The
hostname part of the display name is used to determine the type of
channel (also called a transport layer) to be used. X servers generally
support the following types of connections:



local
        The hostname part of the display name should be the empty
        string. For example: :0, :1, and :0.1. The most efficient local
        transport will be chosen.
TCP/IP
        The hostname part of the display name should be the server
        machine's IP address name. Full Internet names, abbreviated
        names, and IP addresses are all allowed. For example: x.org:0,
        expo:0, 198.112.45.11:0, bigmachine:1, and hydra:0.1.
DECnet
        The hostname part of the display name should be the server
        machine's nodename, followed by two colons instead of one. For
        example: myws::0, big::1, and hydra::0.1.



ACCESS CONTROL 
An X server can use several types of access control. Mechanisms provided
in Release 6 are: 
    Host Access                   Simple host-based access control.
    MIT-MAGIC-COOKIE-1            Shared plain-text "cookies".
    XDM-AUTHORIZATION-1           Secure DES based private-keys.
    SUN-DES-1                     Based on Sun's secure rpc system.
    MIT-KERBEROS-5                Kerberos Version 5 user-to-user.

Xdm initializes access control for the server and also places
authorization information in a file accessible to the user. Normally,
the list of hosts from which connections are always accepted should be
empty, so that only clients with are explicitly authorized can connect
to the display. When you add entries to the host list (with xhost), the
server no longer performs any authorization on connections from those
machines. Be careful with this.

The file from which Xlib extracts authorization data can be specified
with the environment variable XAUTHORITY, and defaults to the file
.Xauthority in the home directory. Xdm uses $HOME/.Xauthority and will
create it or merge in authorization records if it already exists when a
user logs in.

If you use several machines and share a common home directory across all
of the machines by means of a network file system, you never really have
to worry about authorization files, the system should work correctly by
default. Otherwise, as the authorization files are machine-independent,
you can simply copy the files to share them. To manage authorization
files, use xauth. This program allows you to extract records and insert
them into other files. Using this, you can send authorization to remote
machines when you login, if the remote machine does not share a common
home directory with your local machine. Note that authorization
information transmitted ``in the clear'' through a network file system
or using ftp or rcp can be ``stolen'' by a network eavesdropper, and as
such may enable unauthorized access. In many environments, this level of
security is not a concern, but if it is, you need to know the exact
semantics of the particular authorization data to know if this is
actually a problem.

For more information on access control, see the Xsecurity manual page.


GEOMETRY SPECIFICATIONS 
One of the advantages of using window systems instead of hardwired
terminals is that applications don't have to be restricted to a
particular size or location on the screen. Although the layout of
windows on a display is controlled by the window manager that the user
is running (described below), most X programs accept a command line
argument of the form -geometry WIDTHxHEIGHT+XOFF+YOFF (where WIDTH,
HEIGHT, XOFF, and YOFF are numbers) for specifying a preferred size and
location for this application's main window. 

The WIDTH and HEIGHT parts of the geometry specification are usually
measured in either pixels or characters, depending on the application.
The XOFF and YOFF parts are measured in pixels and are used to specify
the distance of the window from the left or right and top and bottom
edges of the screen, respectively. Both types of offsets are measured
from the indicated edge of the screen to the corresponding edge of the
window. The X offset may be specified in the following ways:



+XOFF
        The left edge of the window is to be placed XOFF pixels in from
        the left edge of the screen (i.e., the X coordinate of the
        window's origin will be XOFF). XOFF may be negative, in which
        case the window's left edge will be off the screen.
-XOFF
        The right edge of the window is to be placed XOFF pixels in from
        the right edge of the screen. XOFF may be negative, in which
        case the window's right edge will be off the screen.


The Y offset has similar meanings:



+YOFF
        The top edge of the window is to be YOFF pixels below the top
        edge of the screen (i.e., the Y coordinate of the window's
        origin will be YOFF). YOFF may be negative, in which case the
        window's top edge will be off the screen.
-YOFF
        The bottom edge of the window is to be YOFF pixels above the
        bottom edge of the screen. YOFF may be negative, in which case
        the window's bottom edge will be off the screen.


Offsets must be given as pairs; in other words, in order to specify
either XOFF or YOFF both must be present. Windows can be placed in the
four corners of the screen using the following specifications:



+0+0
        upper left hand corner.
-0+0
        upper right hand corner.
-0-0
        lower right hand corner.
+0-0
        lower left hand corner.


In the following examples, a terminal emulator is placed in roughly the
center of the screen and a load average monitor, mailbox, and clock are
placed in the upper right hand corner:

    xterm -fn 6x10 -geometry 80x24+30+200 &
    xclock -geometry 48x48-0+0 &
    xload -geometry 48x48-96+0 &
    xbiff -geometry 48x48-48+0 &


WINDOW MANAGERS 
The layout of windows on the screen is controlled by special programs
called window managers. Although many window managers will honor
geometry specifications as given, others may choose to ignore them
(requiring the user to explicitly draw the window's region on the screen
with the pointer, for example). 

Since window managers are regular (albeit complex) client programs, a
variety of different user interfaces can be built. The X.Org Foundation
distribution comes with a window manager named twm which supports
overlapping windows, popup menus, point-and-click or click-to-type input
models, title bars, nice icons (and an icon manager for those who don't
like separate icon windows).

See the user-contributed software in the X.Org Foundation distribution
for other popular window managers.


FONT NAMES 
Collections of characters for displaying text and symbols in X are known
as fonts. A font typically contains images that share a common
appearance and look nice together (for example, a single size, boldness,
slant, and character set). Similarly, collections of fonts that are
based on a common type face (the variations are usually called roman,
bold, italic, bold italic, oblique, and bold oblique) are called
families. 

Fonts come in various sizes. The X server supports scalable fonts,
meaning it is possible to create a font of arbitrary size from a single
source for the font. The server supports scaling from outline fonts and
bitmap fonts. Scaling from outline fonts usually produces significantly
better results than scaling from bitmap fonts.

An X server can obtain fonts from individual files stored in directories
in the file system, or from one or more font servers, or from a mixtures
of directories and font servers. The list of places the server looks
when trying to find a font is controlled by its font path. Although most
installations will choose to have the server start up with all of the
commonly used font directories in the font path, the font path can be
changed at any time with the xset program. However, it is important to
remember that the directory names are on the server's machine, not on
the application's.

Bitmap font files are usually created by compiling a textual font
description into binary form, using bdftopcf. Font databases are created
by running the mkfontdir program in the directory containing the source
or compiled versions of the fonts. Whenever fonts are added to a
directory, mkfontdir should be rerun so that the server can find the new
fonts. To make the server reread the font database, reset the font path
with the xset program. For example, to add a font to a private
directory, the following commands could be used:

    % cp newfont.pcf ~/myfonts
    % mkfontdir ~/myfonts
    % xset fp rehash

The xfontsel and xlsfonts programs can be used to browse through the
fonts available on a server. Font names tend to be fairly long as they
contain all of the information needed to uniquely identify individual
fonts. However, the X server supports wildcarding of font names, so the
full specification

    -adobe-courier-medium-r-normal--10-100-75-75-m-60-iso8859-1

might be abbreviated as:

    -*-courier-medium-r-normal--*-100-*-*-*-*-iso8859-1

Because the shell also has special meanings for * and ?, wildcarded font
names should be quoted:

    % xlsfonts -fn '-*-courier-medium-r-normal--*-100-*-*-*-*-*-*'

The xlsfonts program can be used to list all of the fonts that match a
given pattern. With no arguments, it lists all available fonts. This
will usually list the same font at many different sizes. To see just the
base scalable font names, try using one of the following patterns:

    -*-*-*-*-*-*-0-0-0-0-*-0-*-*
    -*-*-*-*-*-*-0-0-75-75-*-0-*-*
    -*-*-*-*-*-*-0-0-100-100-*-0-*-*

To convert one of the resulting names into a font at a specific size,
replace one of the first two zeros with a nonzero value. The field
containing the first zero is for the pixel size; replace it with a
specific height in pixels to name a font at that size. Alternatively,
the field containing the second zero is for the point size; replace it
with a specific size in decipoints (there are 722.7 decipoints to the
inch) to name a font at that size. The last zero is an average width
field, measured in tenths of pixels; some servers will anamorphically
scale if this value is specified.


FONT SERVER NAMES 
One of the following forms can be used to name a font server that
accepts TCP connections: 
    tcp/hostname:port
    tcp/hostname:port/cataloguelist

The hostname specifies the name (or decimal numeric address) of the
machine on which the font server is running. The port is the decimal TCP
port on which the font server is listening for connections. The
cataloguelist specifies a list of catalogue names, with '+' as a
separator.

Examples: tcp/x.org:7100, tcp/198.112.45.11:7100/all.

One of the following forms can be used to name a font server that
accepts DECnet connections:

    decnet/nodename::font$objname
    decnet/nodename::font$objname/cataloguelist

The nodename specifies the name (or decimal numeric address) of the
machine on which the font server is running. The objname is a normal,
case-insensitive DECnet object name. The cataloguelist specifies a list
of catalogue names, with '+' as a separator.

Examples: DECnet/SRVNOD::FONT$DEFAULT,
decnet/44.70::font$special/symbols.


COLOR NAMES 
Most applications provide ways of tailoring (usually through resources
or command line arguments) the colors of various elements in the text
and graphics they display. A color can be specified either by an
abstract color name, or by a numerical color specification. The
numerical specification can identify a color in either device-dependent
(RGB) or device-independent terms. Color strings are case-insensitive. 

X supports the use of abstract color names, for example, "red", "blue".
A value for this abstract name is obtained by searching one or more
color name databases. Xlib first searches zero or more client-side
databases; the number, location, and content of these databases is
implementation dependent. If the name is not found, the color is looked
up in the X server's database. The text form of this database is
commonly stored in the file /usr/X11R6/lib/X11/rgb.txt.

A numerical color specification consists of a color space name and a set
of values in the following syntax:

    <color_space_name>:<value>/.../<value>

An RGB Device specification is identified by the prefix "rgb:" and has
the following syntax:

    rgb:<red>/<green>/<blue>

        <red>, <green>, <blue> := h | hh | hhh | hhhh
        h := single hexadecimal digits
Note that h indicates the value scaled in 4 bits, hh the value scaled in
8 bits, hhh the value scaled in 12 bits, and hhhh the value scaled in 16
bits, respectively. These values are passed directly to the X server,
and are assumed to be gamma corrected. 

The eight primary colors can be represented as:

    black                rgb:0/0/0
    red                  rgb:ffff/0/0
    green                rgb:0/ffff/0
    blue                 rgb:0/0/ffff
    yellow               rgb:ffff/ffff/0
    magenta              rgb:ffff/0/ffff
    cyan                 rgb:0/ffff/ffff
    white                rgb:ffff/ffff/ffff

For backward compatibility, an older syntax for RGB Device is supported,
but its continued use is not encouraged. The syntax is an initial sharp
sign character followed by a numeric specification, in one of the
following formats:

    #RGB                      (4 bits each)
    #RRGGBB                   (8 bits each)
    #RRRGGGBBB                (12 bits each)
    #RRRRGGGGBBBB             (16 bits each)

The R, G, and B represent single hexadecimal digits. When fewer than 16
bits each are specified, they represent the most-significant bits of the
value (unlike the "rgb:" syntax, in which values are scaled). For
example, #3a7 is the same as #3000a0007000.

An RGB intensity specification is identified by the prefix "rgbi:" and
has the following syntax:

    rgbi:<red>/<green>/<blue>

The red, green, and blue are floating point values between 0.0 and 1.0,
inclusive. They represent linear intensity values, with 1.0 indicating
full intensity, 0.5 half intensity, and so on. These values will be
gamma corrected by Xlib before being sent to the X server. The input
format for these values is an optional sign, a string of numbers
possibly containing a decimal point, and an optional exponent field
containing an E or e followed by a possibly signed integer string.

The standard device-independent string specifications have the following
syntax:

    CIEXYZ:<X>/<Y>/<Z>             (none, 1, none)
    CIEuvY:<u>/<v>/<Y>             (~.6, ~.6, 1)
    CIExyY:<x>/<y>/<Y>             (~.75, ~.85, 1)
    CIELab:<L>/<a>/<b>             (100, none, none)
    CIELuv:<L>/<u>/<v>             (100, none, none)
    TekHVC:<H>/<V>/<C>             (360, 100, 100)

All of the values (C, H, V, X, Y, Z, a, b, u, v, y, x) are floating
point values. Some of the values are constrained to be between zero and
some upper bound; the upper bounds are given in parentheses above. The
syntax for these values is an optional '+' or '-' sign, a string of
digits possibly containing a decimal point, and an optional exponent
field consisting of an 'E' or 'e' followed by an optional '+' or '-'
followed by a string of digits.

For more information on device independent color, see the Xlib reference
manual.


KEYBOARDS 
The X keyboard model is broken into two layers: server-specific codes
(called keycodes) which represent the physical keys, and
server-independent symbols (called keysyms) which represent the letters
or words that appear on the keys. Two tables are kept in the server for
converting keycodes to keysyms:



modifier list
        Some keys (such as Shift, Control, and Caps Lock) are known as
        modifier and are used to select different symbols that are
        attached to a single key (such as Shift-a generates a capital A,
        and Control-l generates a control character ^L). The server
        keeps a list of keycodes corresponding to the various modifier
        keys. Whenever a key is pressed or released, the server
        generates an event that contains the keycode of the indicated
        key as well as a mask that specifies which of the modifier keys
        are currently pressed. Most servers set up this list to
        initially contain the various shift, control, and shift lock
        keys on the keyboard.
keymap table
        Applications translate event keycodes and modifier masks into
        keysyms using a keysym table which contains one row for each
        keycode and one column for various modifier states. This table
        is initialized by the server to correspond to normal typewriter
        conventions. The exact semantics of how the table is interpreted
        to produce keysyms depends on the particular program, libraries,
        and language input method used, but the following conventions
        for the first four keysyms in each row are generally adhered to:


The first four elements of the list are split into two groups of
keysyms. Group 1 contains the first and second keysyms; Group 2 contains
the third and fourth keysyms. Within each group, if the first element is
alphabetic and the the second element is the special keysym NoSymbol,
then the group is treated as equivalent to a group in which the first
element is the lowercase letter and the second element is the uppercase
letter.

Switching between groups is controlled by the keysym named MODE SWITCH,
by attaching that keysym to some key and attaching that key to any one
of the modifiers Mod1 through Mod5. This modifier is called the ``group
modifier.'' Group 1 is used when the group modifier is off, and Group 2
is used when the group modifier is on.

Within a group, the modifier state determines which keysym to use. The
first keysym is used when the Shift and Lock modifiers are off. The
second keysym is used when the Shift modifier is on, when the Lock
modifier is on and the second keysym is uppercase alphabetic, or when
the Lock modifier is on and is interpreted as ShiftLock. Otherwise, when
the Lock modifier is on and is interpreted as CapsLock, the state of the
Shift modifier is applied first to select a keysym; but if that keysym
is lowercase alphabetic, then the corresponding uppercase keysym is used
instead.


OPTIONS 
Most X programs attempt to use the same names for command line options
and arguments. All applications written with the X Toolkit Intrinsics
automatically accept the following options: 

-display display
        This option specifies the name of the X server to use.
-geometry geometry
        This option specifies the initial size and location of the
        window.
-bg color, -background color
        Either option specifies the color to use for the window
        background.
-bd color, -bordercolor color
        Either option specifies the color to use for the window border.
-bw number, -borderwidth number
        Either option specifies the width in pixels of the window
        border.
-fg color, -foreground color
        Either option specifies the color to use for text or graphics.
-fn font, -font font
        Either option specifies the font to use for displaying text.
-iconic
        This option indicates that the user would prefer that the
        application's windows initially not be visible as if the windows
        had be immediately iconified by the user. Window managers may
        choose not to honor the application's request.
-name
        This option specifies the name under which resources for the
        application should be found. This option is useful in shell
        aliases to distinguish between invocations of an application,
        without resorting to creating links to alter the executable file
        name.
-rv, -reverse
        Either option indicates that the program should simulate reverse
        video if possible, often by swapping the foreground and
        background colors. Not all programs honor this or implement it
        correctly. It is usually only used on monochrome displays.
+rv
        This option indicates that the program should not simulate
        reverse video. This is used to override any defaults since
        reverse video doesn't always work properly.
-selectionTimeout
        This option specifies the timeout in milliseconds within which
        two communicating applications must respond to one another for a
        selection request.
-synchronous
        This option indicates that requests to the X server should be
        sent synchronously, instead of asynchronously. Since Xlib
        normally buffers requests to the server, errors do not
        necessarily get reported immediately after they occur. This
        option turns off the buffering so that the application can be
        debugged. It should never be used with a working program.
-title string
        This option specifies the title to be used for this window. This
        information is sometimes used by a window manager to provide
        some sort of header identifying the window.
-xnllanguage language[_territory][.codeset]
        This option specifies the language, territory, and codeset for
        use in resolving resource and other filenames.
-xrm resourcestring
        This option specifies a resource name and value to override any
        defaults. It is also very useful for setting resources that
        don't have explicit command line arguments.

RESOURCES 
To make the tailoring of applications to personal preferences easier, X
provides a mechanism for storing default values for program resources
(e.g. background color, window title, etc.) Resources are specified as
strings that are read in from various places when an application is run.
Program components are named in a hierarchical fashion, with each node
in the hierarchy identified by a class and an instance name. At the top
level is the class and instance name of the application itself. By
convention, the class name of the application is the same as the program
name, but with the first letter capitalized (e.g. Bitmap or Emacs)
although some programs that begin with the letter ``x'' also capitalize
the second letter for historical reasons. 

The precise syntax for resources is:

ResourceLine      = Comment | IncludeFile | ResourceSpec | <empty line>
Comment           = "!" {<any character except null or newline>}
IncludeFile       = "#" WhiteSpace "include" WhiteSpace FileName WhiteSpace
FileName          = <valid filename for operating system>
ResourceSpec      = WhiteSpace ResourceName WhiteSpace ":" WhiteSpace Value
ResourceName      = [Binding] {Component Binding} ComponentName
Binding           = "." | "*"
WhiteSpace        = {<space> | <horizontal tab>}
Component         = "?" | ComponentName
ComponentName     = NameChar {NameChar}
NameChar          = "a"-"z" | "A"-"Z" | "0"-"9" | "_" | "-"
Value             = {<any character except null or unescaped newline>}

Elements separated by vertical bar (|) are alternatives. Curly braces
({...}) indicate zero or more repetitions of the enclosed elements.
Square brackets ([...]) indicate that the enclosed element is optional.
Quotes ("...") are used around literal characters.

IncludeFile lines are interpreted by replacing the line with the
contents of the specified file. The word "include" must be in lowercase.
The filename is interpreted relative to the directory of the file in
which the line occurs (for example, if the filename contains no
directory or contains a relative directory specification).

If a ResourceName contains a contiguous sequence of two or more Binding
characters, the sequence will be replaced with single "." character if
the sequence contains only "." characters, otherwise the sequence will
be replaced with a single "*" character.

A resource database never contains more than one entry for a given
ResourceName. If a resource file contains multiple lines with the same
ResourceName, the last line in the file is used.

Any whitespace character before or after the name or colon in a
ResourceSpec are ignored. To allow a Value to begin with whitespace, the
two-character sequence ``\space'' (backslash followed by space) is
recognized and replaced by a space character, and the two-character
sequence ``\tab'' (backslash followed by horizontal tab) is recognized
and replaced by a horizontal tab character. To allow a Value to contain
embedded newline characters, the two-character sequence ``\n'' is
recognized and replaced by a newline character. To allow a Value to be
broken across multiple lines in a text file, the two-character sequence
``\newline'' (backslash followed by newline) is recognized and removed
from the value. To allow a Value to contain arbitrary character codes,
the four-character sequence ``\nnn'', where each n is a digit character
in the range of ``0''-``7'', is recognized and replaced with a single
byte that contains the octal value specified by the sequence. Finally,
the two-character sequence ``\\'' is recognized and replaced with a
single backslash.

When an application looks for the value of a resource, it specifies a
complete path in the hierarchy, with both class and instance names.
However, resource values are usually given with only partially specified
names and classes, using pattern matching constructs. An asterisk (*) is
a loose binding and is used to represent any number of intervening
components, including none. A period (.) is a tight binding and is used
to separate immediately adjacent components. A question mark (?) is used
to match any single component name or class. A database entry cannot end
in a loose binding; the final component (which cannot be "?") must be
specified. The lookup algorithm searches the resource database for the
entry that most closely matches (is most specific for) the full name and
class being queried. When more than one database entry matches the full
name and class, precedence rules are used to select just one.

The full name and class are scanned from left to right (from highest
level in the hierarchy to lowest), one component at a time. At each
level, the corresponding component and/or binding of each matching entry
is determined, and these matching components and bindings are compared
according to precedence rules. Each of the rules is applied at each
level, before moving to the next level, until a rule selects a single
entry over all others. The rules (in order of precedence) are:



1.
        An entry that contains a matching component (whether name,
        class, or "?") takes precedence over entries that elide the
        level (that is, entries that match the level in a loose
        binding).
2.
        An entry with a matching name takes precedence over both entries
        with a matching class and entries that match using "?". An entry
        with a matching class takes precedence over entries that match
        using "?".
3.
        An entry preceded by a tight binding takes precedence over
        entries preceded by a loose binding.


Programs based on the X Tookit Intrinsics obtain resources from the
following sources (other programs usually support some subset of these
sources):



RESOURCE_MANAGER root window property
        Any global resources that should be available to clients on all
        machines should be stored in the RESOURCE_MANAGER property on
        the root window of the first screen using the xrdb program. This
        is frequently taken care of when the user starts up X through
        the display manager or xinit.
SCREEN_RESOURCES root window property
        Any resources specific to a given screen (e.g. colors) that
        should be available to clients on all machines should be stored
        in the SCREEN_RESOURCES property on the root window of that
        screen. The xrdb program will sort resources automatically and
        place them in RESOURCE_MANAGER or SCREEN_RESOURCES, as
        appropriate.
application-specific files
        Directories named by the environment variable
        XUSERFILESEARCHPATH or the environment variable XAPPLRESDIR
        (which names a single directory and should end with a '/' on
        POSIX systems), plus directories in a standard place (usually
        under /usr/X11R6/lib/X11/, but this can be overridden with the
        XFILESEARCHPATH environment variable) are searched for for
        application-specific resources. For example, application default
        resources are usually kept in /usr/X11R6/lib/X11/app-defaults/.
        See the X Toolkit Intrinsics - C Language Interface manual for
        details.
XENVIRONMENT
        Any user- and machine-specific resources may be specified by
        setting the XENVIRONMENT environment variable to the name of a
        resource file to be loaded by all applications. If this variable
        is not defined, a file named $HOME/.Xdefaults-hostname is looked
        for instead, where hostname is the name of the host where the
        application is executing.
-xrm resourcestring
        Resources can also be specified from the command line. The
        resourcestring is a single resource name and value as shown
        above. Note that if the string contains characters interpreted
        by the shell (e.g., asterisk), they must be quoted. Any number
        of -xrm arguments may be given on the command line.


Program resources are organized into groups called classes, so that
collections of individual resources (each of which are called instances)
can be set all at once. By convention, the instance name of a resource
begins with a lowercase letter and class name with an upper case letter.
Multiple word resources are concatenated with the first letter of the
succeeding words capitalized. Applications written with the X Toolkit
Intrinsics will have at least the following resources:



background (class Background)
        This resource specifies the color to use for the window
        background.


borderWidth (class BorderWidth)
        This resource specifies the width in pixels of the window
        border.


borderColor (class BorderColor)
        This resource specifies the color to use for the window border.


Most applications using the X Toolkit Intrinsics also have the resource
foreground (class Foreground), specifying the color to use for text and
graphics within the window.

By combining class and instance specifications, application preferences
can be set quickly and easily. Users of color displays will frequently
want to set Background and Foreground classes to particular defaults.
Specific color instances such as text cursors can then be overridden
without having to define all of the related resources. For example,

    bitmap*Dashed:  off
    XTerm*cursorColor:  gold
    XTerm*multiScroll:  on
    XTerm*jumpScroll:  on
    XTerm*reverseWrap:  on
    XTerm*curses:  on
    XTerm*Font:  6x10
    XTerm*scrollBar: on
    XTerm*scrollbar*thickness: 5
    XTerm*multiClickTime: 500
    XTerm*charClass:  33:48,37:48,45-47:48,64:48
    XTerm*cutNewline: off
    XTerm*cutToBeginningOfLine: off
    XTerm*titeInhibit:  on
    XTerm*ttyModes:  intr ^c erase ^? kill ^u
    XLoad*Background: gold
    XLoad*Foreground: red
    XLoad*highlight: black
    XLoad*borderWidth: 0
    emacs*Geometry:  80x65-0-0
    emacs*Background:  rgb:5b/76/86
    emacs*Foreground:  white
    emacs*Cursor:  white
    emacs*BorderColor:  white
    emacs*Font:  6x10
    xmag*geometry: -0-0
    xmag*borderColor:  white

If these resources were stored in a file called .Xresources in your home
directory, they could be added to any existing resources in the server
with the following command:

    % xrdb -merge $HOME/.Xresources

This is frequently how user-friendly startup scripts merge user-specific
defaults into any site-wide defaults. All sites are encouraged to set up
convenient ways of automatically loading resources. See the Xlib manual
section Resource Manager Functions for more information.


ENVIRONMENT 

DISPLAY
        This is the only mandatory environment variable. It must point
        to an X server. See section "Display Names" above.
XAUTHORITY
        This must point to a file that contains authorization data. The
        default is $HOME/.Xauthority. See xsecurity(7x), xauth(1),
        xdm(1), xau(3).
ICEAUTHORITY
        This must point to a file that contains authorization data. The
        default is $HOME/.ICEauthority.
LC_ALL,LC_CTYPE,LANG
        The first non-empty value among these three determines the
        current locale's facet for character handling, and in particular
        the default text encoding. See locale(7x), setlocale(3),
        locale(1).
XMODIFIERS
        This variable can be set to contain additional information
        important for the current locale setting. Typically set to
        @im=<input-method> to enable a particular input method. See
        xsetlocalemodifiers(3).
XLOCALEDIR
        This must point to a directory containing the locale.alias file
        and Compose and XLC_LOCALE file hierarchies for all locales. The
        default value is /usr/X11R6/lib/X11/locale.
XENVIRONMENT
        This must point to a file containing X resources. The default is
        $HOME/.Xdefaults-<hostname>. Unlike
        /usr/X11R6/lib/X11/Xresources, it is consulted each time an X
        application starts.
XFILESEARCHPATH
        This must contain a colon separated list of path templates,
        where libXt will search for resource files. The default value
        consists of 
            /usr/X11R6/lib/X11/%L/%T/%N%C%S:    
/usr/X11R6/lib/X11/%l/%T/%N%C%S:    /usr/X11R6/lib/X11/%T/%N%C%S:    
/usr/X11R6/lib/X11/%L/%T/%N%S:    /usr/X11R6/lib/X11/%l/%T/%N%S:    
/usr/X11R6/lib/X11/%T/%N%S
        
        A path template is transformed to a pathname by substituting:
        
            %N => name (basename) being searched for
            %T => type (dirname) being searched for
            %S => suffix being searched for
            %C => value of the resource "customization"
                  (class "Customization")
            %L => the locale name
            %l => the locale's language (part before '_')
            %t => the locale's territory (part after '_` but before '.')
            %c => the locale's encoding (part after '.')
XUSERFILESEARCHPATH
        This must contain a colon separated list of path templates,
        where libXt will search for user dependent resource files. The
        default value is: 
            $XAPPLRESDIR/%L/%N%C:    $XAPPLRESDIR/%l/%N%C:    
$XAPPLRESDIR/%N%C:    $HOME/%N%C:    $XAPPLRESDIR/%L/%N:    $XAPPLRESDIR/%l/%N: 
   $XAPPLRESDIR/%N:    $HOME/%N
        
        $XAPPLRESDIR defaults to $HOME, see below.
        
        A path template is transformed to a pathname by substituting:
        
            %N => name (basename) being searched for
            %T => type (dirname) being searched for
            %S => suffix being searched for
            %C => value of the resource "customization"
                  (class "Customization")
            %L => the locale name
            %l => the locale's language (part before '_')
            %t => the locale's territory (part after '_` but before '.')
            %c => the locale's encoding (part after '.')
XAPPLRESDIR
        This must point to a base directory where the user stores his
        application dependent resource files. The default value is
        $HOME. Only used if XUSERFILESEARCHPATH is not set.
XKEYSYMDB
        This must point to a file containing nonstandard keysym
        definitions. The default value is /usr/X11R6/lib/X11/XKeysymDB.
XCMSDB
        This must point to a color name database file. The default value
        is /usr/X11R6/lib/X11/Xcms.txt.
XFT_CONFIG
        This must point to a configuration file for the Xft library. The
        default value is /usr/X11R6/lib/X11/XftConfig.
RESOURCE_NAME
        This serves as main identifier for resources belonging to the
        program being executed. It defaults to the basename of pathname
        of the program.
SESSION_MANAGER
        Denotes the session manager the application should connect. See
        xsm(1), rstart(1).
XF86BIGFONT_DISABLE
        Setting this variable to a non-empty value disables the
        XFree86-Bigfont extension. This extension is a mechanism to
        reduce the memory consumption of big fonts by use of shared
        memory.


XKB_FORCE XKB_DISABLE XKB_DEBUG _XKB_CHARSET _XKB_LOCALE_CHARSETS
_XKB_OPTIONS_ENABLE _XKB_LATIN1_LOOKUP _XKB_CONSUME_LOOKUP_MODS
_XKB_CONSUME_SHIFT_AND_LOCK _XKB_IGNORE_NEW_KEYBOARDS
_XKB_CONTROL_FALLBACK _XKB_COMP_LED _XKB_COMP_FAIL_BEEP



        These variables influence the X Keyboard Extension.

EXAMPLES 
The following is a collection of sample command lines for some of the
more frequently used commands. For more information on a particular
command, please refer to that command's manual page. 
    %  xrdb $HOME/.Xresources
    %  xmodmap -e "keysym BackSpace = Delete"
    %  mkfontdir /usr/local/lib/X11/otherfonts
    %  xset fp+ /usr/local/lib/X11/otherfonts
    %  xmodmap $HOME/.keymap.km
    %  xsetroot -solid 'rgbi:.8/.8/.8'
    %  xset b 100 400 c 50 s 1800 r on
    %  xset q
    %  twm
    %  xmag
    %  xclock -geometry 48x48-0+0 -bg blue -fg white
    %  xeyes -geometry 48x48-48+0
    %  xbiff -update 20
    %  xlsfonts '*helvetica*'
    %  xwininfo -root
    %  xdpyinfo -display joesworkstation:0
    %  xhost -joesworkstation
    %  xrefresh
    %  xwd | xwud
    %  bitmap companylogo.bm 32x32
    %  xcalc -bg blue -fg magenta
    %  xterm -geometry 80x66-0-0 -name myxterm $*
    %  xon filesysmachine xload
DIAGNOSTICS 
A wide variety of error messages are generated from various programs.
The default error handler in Xlib (also used by many toolkits) uses
standard resources to construct diagnostic messages when errors occur.
The defaults for these messages are usually stored in
/usr/X11R6/lib/X11/XErrorDB. If this file is not present, error messages
will be rather terse and cryptic. 

When the X Toolkit Intrinsics encounter errors converting resource
strings to the appropriate internal format, no error messages are
usually printed. This is convenient when it is desirable to have one set
of resources across a variety of displays (e.g. color vs. monochrome,
lots of fonts vs. very few, etc.), although it can pose problems for
trying to determine why an application might be failing. This behavior
can be overridden by the setting the StringConversionsWarning resource.

To force the X Toolkit Intrinsics to always print string conversion
error messages, the following resource should be placed in the file that
gets loaded onto the RESOURCE_MANAGER property using the xrdb program
(frequently called .Xresources or .Xres in the user's home directory):

    *StringConversionWarnings: on

To have conversion messages printed for just a particular application,
the appropriate instance name can be placed before the asterisk:

    xterm*StringConversionWarnings: on
SEE ALSO 
xprojectteam(7x), xstandards(7x), xsecurity(7x), Xprint(7x), appres(1),
bdftopcf(1), bitmap(1), editres(1), fsinfo(1), fslsfonts(1), fstobdf(1),
iceauth(1), imake(1), lbxproxy(1), kbd_mode(1), makedepend(1),
mkfontdir(1), oclock(1), proxymngr(1), rgb(1), resize(1), rstart(1),
smproxy(1), twm(1), x11perf(1), x11perfcomp(1), xauth(1), xclipboard(1),
xclock(1), xcmsdb(1), xconsole(1), xdm(1), xdpyinfo(1), xfd(1),
xfindproxy(1), xfs(1), xfwp(1), xhost(1), xinit(1), xkbbell(1),
xkbcomp(1), xkbevd(1), xkbprint(1), xkbvleds(1), xkbwatch(1), xkill(1),
xlogo(1), xlsatoms(1), xlsclients(1), xlsfonts(1), xmag(1), xmh(1),
xmodmap(1), xon(1), xplsprinters(1), xprop(1), xrdb(1), xrefresh(1),
xrx(1), xset(1), xsetroot(1), xsm(1), xstdcmap(1), xterm(1), xwd(1),
xwininfo(1), xwud(1). xserver(1), Xdec(1), XmacII(1), Xsun(1), xnest(1),
xvfb(1), xorg(1), XDarwin(1), Xprt(1). Xlib - C Language X Interface,
and X Toolkit Intrinsics - C Language Interface


TRADEMARKS 
X Window System is a trademark of The Open Group.


AUTHORS 
A cast of thousands, literally. The Release 6.8 distribution is brought
to you by the X.Org Foundation, LLC. The names of all people who made it
a reality will be found in the individual documents and source files.

Releases 6.6 and 6.5 were done by The X.Org Group. Release 6.4 was done
by The X Project Team. The Release 6.3 distribution was from The X
Consortium, Inc. The staff members at the X Consortium responsible for
that release were: Donna Converse (emeritus), Stephen Gildea (emeritus),
Kaleb Keithley, Matt Landau (emeritus), Ralph Mor (emeritus), Janet
O'Halloran, Bob Scheifler, Ralph Swick, Dave Wiggins (emeritus), and
Reed Augliere.

The X Window System standard was originally developed at the Laboratory
for Computer Science at the Massachusetts Institute of Technology, and
all rights thereto were assigned to the X Consortium on January 1, 1994.
X Consortium, Inc. closed its doors on December 31, 1996. All rights to
the X Window System have been assigned to The Open Group.


REFERENCED BY 
aiptek(4), apm(4), chips(4), cirrus(4), citron(4), cyrix(4), dmc(4),
dmxgetscreenattributes(3), dynapro(4), elographics(4), fbdev(4),
fbdevhw(4), fpit(4), gdm(1), glide(4), glint(4), groffer(1), i128(4),
i740(4), i810(4), ico(1), js_x(4), kbd(4), keyboard(4), listres(1),
mga(4), microtouch(4), mkfontscale(1), mutouch(4), neomagic(4),
newport(4), nsc(4), nv(4), palmax(4), penmount(4), r128(4), radeon(4),
rendition(4), roff(7), s3virge(4), savage(4), siliconmotion(4), sis(4),
sunbw2(4), suncg14(4), suncg3(4), suncg6(4), sunffb(4), sunleo(4),
suntcx(4), tdfx(4), tek4957(4), trident(4), tseng(4), ur98(4), v4l(4),
vesa(4), vga(4), via(4), viewres(1), vmware(4), void(4), voodoo(4),
wacom(4), xbiff(1), xcalc(1), xcutsel(1), xditview(1), xdvi(1),
xedit(1), xev(1), xeyes(1), xf86config(5), xfontcache(3), xfontsel(1),
xfree86(1), xgamma(1), xgc(1), xload(1), xman(1), xmark(1), xmessage(1),
xorg.conf(5), xresqueryversion(3), xrestop(1), xss(3), xvinfo(1)  




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