>
> I don't really mind the sluggish spin up time. What I do mind is
> having slug compilation occasionally take 4+ hours instead of the
> normal 3 minutes. That means I can't show my boss the current state of
>

Slug compile should never take that long.  It sounds like a bug - we have
noticed a few stale lock files on compiles.  We're digging in to see what's
going on over the next few weeks on this particular area.

For the sake of clarity (and a future docs page I'll put up):

h1. When do you idle my app?

Only dynos are idled, not workers.  If you have only 1 free dyno, your app
will be spun down after a period of inactivity.  This period is variable
depending on demand on the platform, but is never less than 20 minutes or
more than 1 hour.

No other resources are different.  Git push, slug compilation, etc are all
identical.

Increasing your dyno to >1 will prevent your app from idling out.

Note: other resources (workers, add-ons) do not effect dyno idling at this
time.  If you have 1 dyno + 10 workers, your dyno will still idle out after
a period of inactivity.  We never idle out workers.

What other questions do you guys have on the area that I should include?

Oren

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