from what i remember a long time ago, it makes it so nothing that comes from the server draws, only things created/updated in the client dll.
-omega Blackened Interactive http://www.nofadz.com/blackened ----- Original Message ----- From: "James Williams" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 30, 2001 1:06 AM Subject: [hlcoders] pparams->onlyClientDraw > Got something wierd happening. I've set up a cvar (for testing only) that > toggles pparams->onlyclientDraw between true and false in V_CalcRefDef to > render the world or not. However, it seems that scripted sequences just sort > of... stop when it equals TRUE. > > I started a new SDK2.2 project to test this. I load the training course and > walk towards the holographic Gina. She starts her little spiel, I toggle the > cvar and she shuts up immediately. I still have to wait for the door to > open, though (as if she was still talking). If I turn off the view when I > get the suit just past that door, I get the pickup sound and the first > sentence ("Welcome to the HEV Mk. IV..."), but I don't get the other status > messages when the various subsystems are "coming online." I'm also seemingly > unable to +use anything when the view is off, too. Any ideas why this is > happening, and hopefully a fix I can apply for it? > > > -James "Corvidae" Williams ([EMAIL PROTECTED]) > Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength) > Co-Leader / Coder, Underhive (http://www.underhive.com) > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

