> >From what you describe, it sounds like it's not doing any > client-side thinking on any of > the entities. Picking up items is all server-side sounds and > such, so it wouldn't effect > that.
Actually, omega told me today that in SDK2.2, item pickups and the like ARE all predicted, so spectators can take advantage of it. Oh well... it's not a huge loss. I decided that the project I was going to do wasn't all that feasible to begin with, and I don't have anywhere near the technical knowledge I'd need to do it. Oh well. Was a learning experience, at least. =) -James "Corvidae" Williams ([EMAIL PROTECTED]) Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength) Co-Leader / Coder, Underhive (http://www.underhive.com) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

