Do you know where I can get it?
----- Original Message ----- From: "dodgy" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, December 05, 2001 8:50 PM Subject: Re: [hlcoders] MS to MAX? > Via MilkShape 3D is the route I'd use... > > ... although I did hear a rumour that Valve/Gearbox have an unreleased Max > SMD importer. > > -- > > dodgy > aka David Hunt > Leader, Uncrossable Parallel > website: http://www.planethalflife.com/uncrossable/sf/ > email: [EMAIL PROTECTED] > irc: irc.gamesnet.net:6667 #parallels > icq: 93350590 > > > ----- Original Message ----- > From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Wednesday, December 05, 2001 6:52 PM > Subject: [hlcoders] MS to MAX? > > > Hi! > Is it possible to export to SMD and import it in MAX? Is there another way > to do it? I mean with all animations? > > / Oskar Lindgren > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

