I was asking for animations...

----- Original Message -----
From: "dodgy" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, December 05, 2001 10:14 PM
Subject: Re: [hlcoders] MS to MAX?


> Convert to 3DS, import into Max.
>
> I think you lose any bone assignments you may have set up, but you can get
> the model and the skin mesh back into max.
>
> --
>
> dodgy
> aka David Hunt
> Leader, Uncrossable Parallel
> website: http://www.planethalflife.com/uncrossable/sf/
> email: [EMAIL PROTECTED]
> irc: irc.gamesnet.net:6667 #parallels
> icq: 93350590
>
>
> ----- Original Message -----
> From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, December 05, 2001 9:07 PM
> Subject: Re: [hlcoders] MS to MAX?
>
>
> > That is not for MAX!
> > ----- Original Message -----
> > From: "dodgy" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, December 05, 2001 9:58 PM
> > Subject: Re: [hlcoders] MS to MAX?
> >
> >
> > > http://www.swissquake.ch/chumbalum-soft/
> > >
> > > --
> > >
> > > dodgy
> > > aka David Hunt
> > > Leader, Uncrossable Parallel
> > > website: http://www.planethalflife.com/uncrossable/sf/
> > > email: [EMAIL PROTECTED]
> > > irc: irc.gamesnet.net:6667 #parallels
> > > icq: 93350590
> > >
> > >
> > > ----- Original Message -----
> > > From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Wednesday, December 05, 2001 8:12 PM
> > > Subject: Re: [hlcoders] MS to MAX?
> > >
> > >
> > > > Do you know where I can get it?
> > > >
> > > >
> > > > ----- Original Message -----
> > > > From: "dodgy" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Wednesday, December 05, 2001 8:50 PM
> > > > Subject: Re: [hlcoders] MS to MAX?
> > > >
> > > >
> > > > > Via MilkShape 3D is the route I'd use...
> > > > >
> > > > > ... although I did hear a rumour that Valve/Gearbox have an
> unreleased
> > > Max
> > > > > SMD importer.
> > > > >
> > > > > --
> > > > >
> > > > > dodgy
> > > > > aka David Hunt
> > > > > Leader, Uncrossable Parallel
> > > > > website: http://www.planethalflife.com/uncrossable/sf/
> > > > > email: [EMAIL PROTECTED]
> > > > > irc: irc.gamesnet.net:6667 #parallels
> > > > > icq: 93350590
> > > > >
> > > > >
> > > > > ----- Original Message -----
> > > > > From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]>
> > > > > To: <[EMAIL PROTECTED]>
> > > > > Sent: Wednesday, December 05, 2001 6:52 PM
> > > > > Subject: [hlcoders] MS to MAX?
> > > > >
> > > > >
> > > > > Hi!
> > > > > Is it possible to export to SMD and import it in MAX? Is there
> another
> > > way
> > > > > to do it? I mean with all animations?
> > > > >
> > > > > / Oskar Lindgren
> > > > >
> > > > >
> > > > > _______________________________________________
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> > > > please visit:
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> > > > >
> > > > >
> > > >
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archives,
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> > > >
> > >
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> > please visit:
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> > >
> > >
> >
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> please visit:
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>
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