would the animation code be on client or server?
Also, when using the bone controller, do i need to set anything special in 
the entvars to let the model renderer know to use the positions i set and 
not the animation sequence's one, because i dont see how it could work as 
is, the position i set would be automatically overridden by the next frames 
animation sequence :/.
What would I have to do to prevent this?


> > well....The only thing i intend to use bone controlling on IS the player
> > model :/
>
>Then you should make sure that the rest of the animation code isn't
>overriding the changes you make in the bone controllers.
>
>Jeffrey "botman" Broome

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