Damn you Tim Holt! The one time I feel like posting and you steal my thunder!
>From: "Mugsy _" <[EMAIL PROTECTED]> >Reply-To: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] >Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? >Date: Wed, 30 Jan 2002 03:34:58 -0800 > > >You can use one trick.. > >Make a giant func_door that starts inside the editing space, but moves >outside on game start. Of course you can't actually run out there. > >Apparently thats how one of our beach maps got so darn huge. > >Mugsy >Day of Defeat > >>From: "botman" <[EMAIL PROTECTED]> >>Reply-To: [EMAIL PROTECTED] >>To: <[EMAIL PROTECTED]> >>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? >>Date: Tue, 29 Jan 2002 16:40:40 -0600 >> >> > Which has one minor flaw - Worldcraft itself won't make maps that >>big... >> >>But there are other Quakeish Level Editors that are Open Source. Download >>these and modify them to your hearts content. >> >>Jeffrey "botman" Broome >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >>please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > >_________________________________________________________________ >Join the world�s largest e-mail service with MSN Hotmail. >http://www.hotmail.com > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

