> You don't necessarily need multiple models, just multiple animations in > the model like the run/walk animations in the scientist model.
Alternatively, you could use one animation, changing m_flGroundSpeed like botman describes, and play the animation faster or slower (ie vary its framerate) to make the animation match up with the movement speed. ---Reedbeta __________________________________________________ Do You Yahoo!? Yahoo! Sports - Coverage of the 2002 Olympic Games http://sports.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

